loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Authors: Ryota Kubo 1 ; Fumito Uwano 2 and Manabu Ohta 2

Affiliations: 1 School of Engineering, Okayama University, 3-1-1 Tsushima-naka, Kita-ku, Okayama, Japan ; 2 Faculty of Environmental, Life, Natural Science and Technology, Okayama University, 3-1-1 Tsushima-naka, Kita-ku, Okayama, Japan

Keyword(s): Commonsense Knowledge, Reinforcement Learning, Deep Q-Network, Reward Design.

Abstract: In text-based reinforcement learning, an agent learns from text to make appropriate choices, with a focus on addressing challenges associated with imparting commonsense knowledge to the learning agent. The commonsense knowledge requires the agent to understand not only the context but also the meaning of textual data. However, the methodology has not been established, that is, the effects on the agents, state-action space, reward, and environment that constitute reinforcement learning are not revealed. This paper focused on the reward for the commonsense knowledge to propose a new reward design method on the existing learning framework called ScriptWorld. The experimental results let us discuss the influence of the reward on the acquisition of commonsense knowledge by reinforcement learning.

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 3.14.70.203

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Kubo, R.; Uwano, F. and Ohta, M. (2024). Reward Design for Deep Reinforcement Learning Towards Imparting Commonsense Knowledge in Text-Based Scenario. In Proceedings of the 16th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART; ISBN 978-989-758-680-4; ISSN 2184-433X, SciTePress, pages 1213-1220. DOI: 10.5220/0012456900003636

@conference{icaart24,
author={Ryota Kubo. and Fumito Uwano. and Manabu Ohta.},
title={Reward Design for Deep Reinforcement Learning Towards Imparting Commonsense Knowledge in Text-Based Scenario},
booktitle={Proceedings of the 16th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART},
year={2024},
pages={1213-1220},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012456900003636},
isbn={978-989-758-680-4},
issn={2184-433X},
}

TY - CONF

JO - Proceedings of the 16th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART
TI - Reward Design for Deep Reinforcement Learning Towards Imparting Commonsense Knowledge in Text-Based Scenario
SN - 978-989-758-680-4
IS - 2184-433X
AU - Kubo, R.
AU - Uwano, F.
AU - Ohta, M.
PY - 2024
SP - 1213
EP - 1220
DO - 10.5220/0012456900003636
PB - SciTePress