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Authors: Nefeli Georgakopoulou 1 ; Dionysios Zamplaras 1 ; Sofia Kourkoulakou 1 ; Chu-Yin Chen 1 and François Garnier 2

Affiliations: 1 INREV Laboratory, Paris 8 University, Paris and France ; 2 EnsadLab Spatial Media, PSL Université, Paris and France

ISBN: 978-989-758-354-4

Keyword(s): Interaction Design, User Interface Design, Tangible Interfaces, Smart Material Interfaces, Haptics, Active Sensing, Immersive Experience, Multisensory Experience, Mixed Reality, Magical Reality.

Abstract: This article is an effort to approach certain aspects of the evolution of user interface design, as well as the design and aesthetics of interactive works of art. Interactive works attempt to connect the viewer with the work and invite him to deploy his senses and his body. But many researchers and artists are concerned by the fact that interface technologies tend to put us out of touch with ourselves, so they try to create interactions that take place in our periphery, drawing our attention rather than demanding it. Taking as a starting point the sense of touch, whose importance has been widely analysed in philosophy, phenomenology and aesthetics, we describe the modalities of active touch and active sensing. We then propose that with the use of physical materials and tangible interfaces in interactive artworks we can achieve more magical experiences that engage us in a multi sensorial way. As an example we are describing the concepts around the mixed reality installation VitRails.

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Paper citation in several formats:
Georgakopoulou, N.; Zamplaras, D.; Kourkoulakou, S.; Chen, C. and Garnier, F. (2019). Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art.In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 2 HUCAPP: HUCAPP, ISBN 978-989-758-354-4, pages 175-182. DOI: 10.5220/0007573901750182

@conference{hucapp19,
author={Nefeli Georgakopoulou. and Dionysios Zamplaras. and Sofia Kourkoulakou. and Chu{-}Yin Chen. and Fran\c{C}ois Garnier.},
title={Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art},
booktitle={Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 2 HUCAPP: HUCAPP,},
year={2019},
pages={175-182},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007573901750182},
isbn={978-989-758-354-4},
}

TY - CONF

JO - Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 2 HUCAPP: HUCAPP,
TI - Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art
SN - 978-989-758-354-4
AU - Georgakopoulou, N.
AU - Zamplaras, D.
AU - Kourkoulakou, S.
AU - Chen, C.
AU - Garnier, F.
PY - 2019
SP - 175
EP - 182
DO - 10.5220/0007573901750182

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