loading
Documents

Research.Publish.Connect.

Paper

Authors: Eric Nelson Bailey and Kazunori Miyata

Affiliation: Japan Advanced Institute of Science and Technology, Ishikawa and Japan

ISBN: 978-989-758-330-8

Keyword(s): Video Game Development, Online Multiplayer, Project Scope, Functional Scope, Project Management, Knowledge Discovery in Databases (KDD).

Abstract: Video game organizations are under pressure from growing development costs and competition from other sources of entertainment. Making informed project scope decisions is critical to avoiding budgetary and schedule waste, but little information regarding best development practices is made public, and many decisions are made, not informed by past data, but by the tacit knowledge of project owners. One way developers have attempted to improve sales on their games and follow-up content is through the inclusion of online multiplayer functionality. However, multiplayer functionality is expensive to develop and can significantly add to the costs and schedule of a game project, particularly if the decision to include it is made late in the process. This research explores publicly available data to discover the value that multiplayer functionality provides so that project owners can make a more informed decision earlier in the development process.

PDF ImageFull Text

Download
Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 3.88.156.58

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Bailey, E. and Miyata, K. (2018). Estimating the Value of Multiplayer Modes in Video Games: An Analysis of Sales, Ratings, and Utilization Rates.In Proceedings of the 10th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management - Volume 1: KDIR, ISBN 978-989-758-330-8, pages 155-162. DOI: 10.5220/0006898201550162

@conference{kdir18,
author={Eric Nelson Bailey. and Kazunori Miyata.},
title={Estimating the Value of Multiplayer Modes in Video Games: An Analysis of Sales, Ratings, and Utilization Rates},
booktitle={Proceedings of the 10th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management - Volume 1: KDIR,},
year={2018},
pages={155-162},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006898201550162},
isbn={978-989-758-330-8},
}

TY - CONF

JO - Proceedings of the 10th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management - Volume 1: KDIR,
TI - Estimating the Value of Multiplayer Modes in Video Games: An Analysis of Sales, Ratings, and Utilization Rates
SN - 978-989-758-330-8
AU - Bailey, E.
AU - Miyata, K.
PY - 2018
SP - 155
EP - 162
DO - 10.5220/0006898201550162

Login or register to post comments.

Comments on this Paper: Be the first to review this paper.