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Authors: Kohei Suzuki 1 and Shohei Kato 2

Affiliations: 1 Dept. of Computer Science and Engineering Nagoya Institute of Technology, Gokiso-cho, Showa-ku, Nagoya 466-8555 and Japan ; 2 Dept. of Computer Science and Engineering Nagoya Institute of Technology, Gokiso-cho, Showa-ku, Nagoya 466-8555, Japan, Frontier Research Institute for Information Science, Nagoya Institute of Technology, Gokiso-cho, Showa-ku, Nagoya 466-8555 and Japan

Keyword(s): Reinforcement Learning, Genetic Algorithm, Perceptual Aliasing.

Related Ontology Subjects/Areas/Topics: Artificial Intelligence ; Computational Intelligence ; Evolutionary Computing ; Knowledge Discovery and Information Retrieval ; Knowledge-Based Systems ; Machine Learning ; Soft Computing ; Symbolic Systems

Abstract: Perceptual aliasing is one of the major problems in applying reinforcement learning to the real world. Perceptual aliasing occurs in the POMDPs environment, where agents cannot observe states correctly, which makes reinforcement learning unsuccessful. HQ-learning is cited as a solution to perceptual aliasing. HQ-learning solves perceptual aliasing by using subgoals and subagent. However, subagents learn independently and have to relearn each time when subgoals change. In addition, the number of subgoals is fixed, and the number of episodes in reinforcement learning increases unless the number of subgoals is appropriate. In this paper, we propose the reinforcement learning method that generates subgoals using genetic algorithm. We also report the effectiveness of our method by some experiments with partially observable mazes.

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Paper citation in several formats:
Suzuki, K. and Kato, S. (2019). Hierarchical Reinforcement Learning Introducing Genetic Algorithm for POMDPs Environments. In Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART; ISBN 978-989-758-350-6; ISSN 2184-433X, SciTePress, pages 318-327. DOI: 10.5220/0007405403180327

@conference{icaart19,
author={Kohei Suzuki. and Shohei Kato.},
title={Hierarchical Reinforcement Learning Introducing Genetic Algorithm for POMDPs Environments},
booktitle={Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART},
year={2019},
pages={318-327},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007405403180327},
isbn={978-989-758-350-6},
issn={2184-433X},
}

TY - CONF

JO - Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART
TI - Hierarchical Reinforcement Learning Introducing Genetic Algorithm for POMDPs Environments
SN - 978-989-758-350-6
IS - 2184-433X
AU - Suzuki, K.
AU - Kato, S.
PY - 2019
SP - 318
EP - 327
DO - 10.5220/0007405403180327
PB - SciTePress