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Authors: Jesús Gumbau ; Carlos González and Miguel Chover

Affiliation: Universitat Jaume I. Castellón, Spain

ISBN: 978-989-8111-20-3

Keyword(s): GPU, normal maps, graphics hardware.

Related Ontology Subjects/Areas/Topics: Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Rendering ; Rendering Algorithms ; Rendering Hardware ; Texture Models, Analysis, and Synthesis

Abstract: This work presents a method for the generation of normal maps from two polygonal models: a very detailed one with a high polygonal density, and a coarser one which will be used for real-time rendering. This method generates the normal map of the high resolution model which can be applied to the coarser model to improve its shading. The normal maps are completely generated on the graphics hardware.

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Paper citation in several formats:
Gumbau J.; González C.; Chover M. and (2008). GPU-BASED NORMAL MAP GENERATION.In Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008) ISBN 978-989-8111-20-3, pages 62-67. DOI: 10.5220/0001097100620067

@conference{grapp08,
author={Jesús Gumbau and Carlos González and Miguel Chover},
title={GPU-BASED NORMAL MAP GENERATION},
booktitle={Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008)},
year={2008},
pages={62-67},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001097100620067},
isbn={978-989-8111-20-3},
}

TY - CONF

JO - Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008)
TI - GPU-BASED NORMAL MAP GENERATION
SN - 978-989-8111-20-3
AU - Gumbau, J.
AU - González, C.
AU - Chover, M.
PY - 2008
SP - 62
EP - 67
DO - 10.5220/0001097100620067

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