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Authors: Ciprian Paduraru ; Adelina-Nicoleta Staicu and Alin Stefanescu

Affiliation: Department of Computer Science, University of Bucharest, Romania

Keyword(s): RPA, Automation, Software Robot, Gaming Industry, Artificial Intelligence.

Abstract: Robotic Process Automation has recently been used in many fields to automate business-oriented processes. Industries such as finance, transportation, and retail report significant return on investment (ROI) after replacing redundant, repetitive, and error-prone work performed by human workers with RPA software agents. In our research, we found that there is a great opportunity to use RPA to automate processes in the game development and support industry. In this paper, we identify some of these opportunities and propose automation domains, examples, and high-level blueprints that may be implemented and extended by both academia and the game development industry. The requirements, missing gaps, development ideas, and prototyping work were done in collaboration with local game development partners. Our empirical evaluation shows that the identified automation capabilities can play an important role in automating various processes needed by the game development industry in the future.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Paduraru, C.; Staicu, A. and Stefanescu, A. (2023). Robotic Process Automation for the Gaming Industry. In Proceedings of the 18th International Conference on Software Technologies - ICSOFT; ISBN 978-989-758-665-1; ISSN 2184-2833, SciTePress, pages 37-45. DOI: 10.5220/0012075700003538

@conference{icsoft23,
author={Ciprian Paduraru. and Adelina{-}Nicoleta Staicu. and Alin Stefanescu.},
title={Robotic Process Automation for the Gaming Industry},
booktitle={Proceedings of the 18th International Conference on Software Technologies - ICSOFT},
year={2023},
pages={37-45},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012075700003538},
isbn={978-989-758-665-1},
issn={2184-2833},
}

TY - CONF

JO - Proceedings of the 18th International Conference on Software Technologies - ICSOFT
TI - Robotic Process Automation for the Gaming Industry
SN - 978-989-758-665-1
IS - 2184-2833
AU - Paduraru, C.
AU - Staicu, A.
AU - Stefanescu, A.
PY - 2023
SP - 37
EP - 45
DO - 10.5220/0012075700003538
PB - SciTePress