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Authors: Daniel G. Aliaga ; Yi Xu and Voicu Popescu

Affiliation: Purdue University, United States

ISBN: 972-8865-39-2

Keyword(s): computer graphics, space-time stereo, lightfields, lumigraphs, foreground object removal, camera clusters.

Related Ontology Subjects/Areas/Topics: Applications ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Image-Based Modeling ; Image-Based Rendering ; Modeling and Algorithms ; Pattern Recognition ; Rendering ; Scene and Object Modeling ; Software Engineering

Abstract: Many applications, such as telepresence, virtual reality, and interactive walkthroughs, require a three-dimensional (3D) model of real-world environments. Methods, such as lightfields, geometric reconstruction and computer vision use cameras to acquire visual samples of the environment and construct a model. Unfortunately, obtaining models of real-world locations is a challenging task. In particular, important environments are often actively in use, containing moving objects, such as people entering and leaving the scene. The methods previously listed have difficulty in capturing the color and structure of the environment while in the presence of moving and temporary occluders. We describeF a class of cameras called lag cameras. The main concept is to generalize a camera to take samples over space and time. Such a camera, can easily and interactively detect moving objects while continuously moving through the environment. Moreover, since both the lag camera and occluder are moving, th e scene behind the occluder is captured by the lag camera even from viewpoints where the occluder lies in between the lag camera and the hidden scene. We demonstrate an implementation of a lag camera, complete with analysis and captured environments. (More)

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Paper citation in several formats:
G. Aliaga D.; Xu Y.; Popescu V. and (2006). LAG CAMERA: A MOVING MULTI-CAMERA ARRAY FOR SCENE ACQUISITION.In Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, ISBN 972-8865-39-2, pages 98-107. DOI: 10.5220/0001356300980107

@conference{grapp06,
author={Daniel {G. Aliaga} and Yi Xu and Voicu Popescu},
title={LAG CAMERA: A MOVING MULTI-CAMERA ARRAY FOR SCENE ACQUISITION},
booktitle={Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,},
year={2006},
pages={98-107},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001356300980107},
isbn={972-8865-39-2},
}

TY - CONF

JO - Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,
TI - LAG CAMERA: A MOVING MULTI-CAMERA ARRAY FOR SCENE ACQUISITION
SN - 972-8865-39-2
AU - G. Aliaga, D.
AU - Xu, Y.
AU - Popescu, V.
PY - 2006
SP - 98
EP - 107
DO - 10.5220/0001356300980107

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