Authors:
Silvia Tetra Oktavia
and
Panggung Sutapa
Affiliation:
Sport Science Study Program, Postgraduate Program, Universitas Negeri Yogyakarta, Indonesia
Keyword(s):
Learning Model, Traditional Game, Motor Ability
Abstract:
The research intended to produce a good, effective and fun traditional game- based learning model to improve the elementary school students’ motor ability. The development of this research went through several steps: (1) initial product development and expert validation, (2) small-scale trial and revision, (3) large-scale trial and revision, (4) operational or effectiveness test, (5) production of the final product and dissemination. The instruments used to collect the data included (1) interview recorders; (2) value scale; (3) observation sheets of the model draft; (4) observation sheets of the model effectiveness. The data were then analyzed in descriptive quantitative and qualitative ways. This research resulted in a traditional game- based learning model consisting of five games, namely: (1) fortified, (2) cat and mouse, (3) like a snake, (4) sack race, and (5) shell stilts running race, equipped by their manual or guideline forms. All those items were packed in the form of a ser
ies of activities.
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