Authors:
Gloria Yi-Ming Kao
and
Xing-Yi Huang
Affiliation:
Graduate Institute of Digital Learning and Education, National Taiwan University of Science and Technology, Keelung Rd., Sec. 4, Da’an Dist., Taipei City 10607 and Taiwan (R.O.C.)
Keyword(s):
Interactive Digital Storytelling, Emotions, Role-playing, Authoring Tools, User Experience.
Related
Ontology
Subjects/Areas/Topics:
Authoring Tools and Content Development
;
Computer-Supported Education
;
e-Learning
;
e-Learning Hardware and Software
;
Information Technologies Supporting Learning
Abstract:
This paper discusses the applications of emotions in interactive digital storytelling. Emotion is one of the most important elements in digital storytelling. Participants were asked to design a story collaboratively and present it to the audience using the role-playing software, FaceRig. They were asked to fill out a questionnaire about their attitude toward this activity from the perspective of an audience member, a storyteller, a group member, and a software user. The findings indicated that most participants held a positive attitude toward this activity whether as an audience member or as a storyteller. Most participants thought that listening to and telling stories with FaceRig was a pleasant and appealing experience. They loved the idea of performing the facial expressions of the characters during both the preparation process and the performing process. We concluded that the application of emotions in storytelling is a way to improve the storytelling experience of both audience
and storytellers. To further enhance user experience, we suggest that designers of such role-playing software could implement features such as voice changing functions and body movement detection.
(More)