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Authors: Clifford Randell 1 ; Ben Clayton 2 ; Tarim . 3 and Tom Bennett 4

Affiliations: 1 University of Bristol, United Kingdom ; 2 Calvium Ltd., United Kingdom ; 3 Media Playgrounds, United Kingdom ; 4 Interactive Places, United Kingdom

Keyword(s): Mobile learning, Play, Games, Smartphones, Handheld computers, Sensors, Actuators, Climate change.

Related Ontology Subjects/Areas/Topics: Computer-Supported Education ; e-Learning ; e-Learning Hardware and Software ; Information Technologies Supporting Learning ; Mobile Information Systems ; Mobile Learning ; Ubiquitous Learning ; Virtual Learning Environments ; Web Information Systems and Technologies

Abstract: In this project we describe research into playful learning experiences featuring smartphones and external sensors. We built and tested a number of games which can be played using environments populated with sensors and/or actuators interfaced wirelessly with smartphones. An overall story interlinking the games was developed based on the need for action to tackle climate change. Trials with teenage schoolchildren revealed approaches which both appeal to players and have the potential to educate.

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Paper citation in several formats:
Randell, C.; Clayton, B.; ., T. and Bennett, T. (2011). IF ONLY... - Designing Novel Games for Collaborative Learning with Smartphones and Sensors. In Proceedings of the 3rd International Conference on Computer Supported Education - Volume 1: CSEDU; ISBN 978-989-8425-49-2; ISSN 2184-5026, SciTePress, pages 207-212. DOI: 10.5220/0003303702070212

@conference{csedu11,
author={Clifford Randell. and Ben Clayton. and Tarim .. and Tom Bennett.},
title={IF ONLY... - Designing Novel Games for Collaborative Learning with Smartphones and Sensors},
booktitle={Proceedings of the 3rd International Conference on Computer Supported Education - Volume 1: CSEDU},
year={2011},
pages={207-212},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003303702070212},
isbn={978-989-8425-49-2},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 3rd International Conference on Computer Supported Education - Volume 1: CSEDU
TI - IF ONLY... - Designing Novel Games for Collaborative Learning with Smartphones and Sensors
SN - 978-989-8425-49-2
IS - 2184-5026
AU - Randell, C.
AU - Clayton, B.
AU - ., T.
AU - Bennett, T.
PY - 2011
SP - 207
EP - 212
DO - 10.5220/0003303702070212
PB - SciTePress