CIBA: Continuous Interruption-free Brain Authentication
Florian Gondesen
1 a
and Dieter Gollmann
2
1
School of Computer Science and Engineering, Nanyang Technological University, Singapore
2
Hamburg University of Technology, Hamburg, Germany
Keywords:
Biometrics, Electroencephalography, Authentication, Visual.
Abstract:
The performance of contemporary biometrics systems based on electroencephalography (EEG) suffers from a
low signal to noise ratio due to the properties of the human EEG and the measurement on the scalp. There is a
trade-off between accuracy and the time required for data acquisition. Additional time is needed to mount an
EEG headset so that authentication requires several minutes, rendering it not very usable for most scenarios. In
a scenario where an EEG headset is already worn for a different purpose, the setup time can be neglected and
the time for data acquisition may be extended if it does not interfere with the subject’s actual task, allowing
continuous authentication. However, most proposed EEG-based authentication systems require the user to
perform a certain task during data acquisition, distracting the user from the actual task. We conceptualize an
EEG-based continuous authentication scheme that does not require the user to perform a task in addition to
working at a screen. We propose two approaches based on well known brain responses, SSVEP and ERP.
1 INTRODUCTION
With availability of consumer grade headsets, EEG-
based biometrics systems seem to become more ap-
plicable, increasing research interest in such systems.
Nevertheless, EEG-based biometrics have not estab-
lished themselves in real world applications yet. A
key impediment is the noisy nature of the electroen-
cephalogram (EEG). To extract discriminant infor-
mation, current EEG biometrics approaches capture
about five minutes of EEG data, whilst only achiev-
ing accuracies lower than desirable for practical ap-
plications (Gondesen et al., 2019a). Accuracy can
be increased by capturing longer time series of the
EEG, but extending the time for data acquisition
also reduces practical applicability. This is typically
even more inconvenient for the subject compared to
more commonly used biometrics, as most EEG-based
schemes require the user to perform a task during
data acquisition. The period of inconvenience for the
subject is extended by the time required for properly
mounting the EEG headset which may range from few
seconds to several minutes (Gondesen et al., 2019a;
Gondesen et al., 2019b). These properties render cur-
rent EEG biometrics approaches unsuitable for stan-
dard applications of biometrics as unlocking a phone
but may be suitable for a continuous authentication
a
https://orcid.org/0000-0001-6174-8854
scheme, especially in cases where an EEG is already
worn for other purposes. In recent studies, EEG was
used to determine mental parameters like awareness,
stress and workload in safety critical scenarios like air
traffic control (Lim et al., 2018; Yeo et al., 2017; De-
bie et al., 2019). Safety critical work places are also
likely to be security critical, calling for continuous au-
thentication. But in such a scenario, subjects may not
be interrupted or distracted from their critical work,
which would be a requirement for most EEG-based
biometric schemes.
Therefore we present two possible concepts
for continuous interruption-free brain authentication
(CIBA), i.e., EEG-based continuous authentication
schemes aiming not to distract the users from their
work. Both concepts rely on delivering subliminal
stimuli to the subject by an off-the-shelf (gaming)
screen. The concepts are described and evaluated
based on related research efforts. Both approaches
utilize well known brain responses, namely steady
state visually evoked potential (SSVEP) and event-
related potential (ERP).
The paper is divided into the following sections:
In Sections 2 and 3, we explain the two approaches
and discuss their feasibility. In Section 4, we discuss
common issues of the proposed concepts. Section 5
provides a conclusion.
314
Gondesen, F. and Gollmann, D.
CIBA: Continuous Interruption-free Brain Authentication.
DOI: 10.5220/0010328003140319
In Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2021) - Volume 4: BIOSIGNALS, pages 314-319
ISBN: 978-989-758-490-9
Copyright
c
2021 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
2 SSVEP
2.1 Prerequisites
When observing flickering lights, the subject’s EEG
may exhibit activity at the flicker frequency and its
(sub)harmonics, dominantly at the visual cortex. The
effect can be identified by peaks in the spectrum when
compared to the spectrum without stimulus. Brain-
computer interfaces (BCIs) based on SSVEP typically
use multiple simultaneous flickering stimuli with dif-
ferent frequencies or phases, adding up to a complex
spectrum. To input data via such a BCI, the user
focuses on a single flicker stimulus. The attention
to this single stimulus modulates the signals so that
the components elicited by the unattended stimuli are
decreased relative to the components elicited by the
stimulus focused on. The attention does not neces-
sarily need to be on the stimulus itself, it is only im-
portant to direct the attention to the space where the
stimulus is located, allowing the user for example to
read a text on a flickering background (Morgan et al.,
1996).
The SSVEP paradigm works at frequencies of
about 3.5 Hz to 75 Hz (Herrmann, 2001; Amiri et al.,
2013). Similar to the pink noise characteristics of
the EEG baseline, the power decreases with increas-
ing frequency. BCIs often test a range of frequen-
cies to identify the frequencies with the best signal
to noise ratios for each user to select optimal stimu-
lus frequencies. Hence, frequency responses contain
discriminant information. The permanency, i.e., the
proportion of the individual frequency responses re-
maining constant over subsequent measurements, is
not extensively researched. In two studies the perma-
nency of an SSVEP biometrics identification scheme
could be shown in multiple sessions with accuracies
over 90% (Piciucco et al., 2017; Falzon et al., 2017).
2.2 CIBA SSVEP
As the SSVEP paradigm does not require the sub-
ject to perform any task other than attending the lo-
cation of the stimulus, which can be the background
of the screen, it does not interrupt the user’s work-
flow. Nevertheless, flicker in the frequency range used
for SSVEP typically causes discomfort and strain and
may even cause epileptic seizures. For mitigation,
duty cycle and stimulus frequency can be optimized.
(Lee et al., 2011) showed that discomfort can be de-
creased by increasing the duty-cycle when using a
13.16 Hz stimulus. (Won et al., 2015) found no effect
of longer duty cycles on the comfort for frequencies
26 Hz to 34.7 Hz, but adverse effects on the perfor-
mance. This frequency range was reported to cause
less discomfort than 6 Hz to 14.9 Hz. If higher fre-
quencies generally decrease discomfort, one should
consider going to the limits of SSVEP. It has been
shown that the SSVEP paradigm works at frequencies
above the flicker fusion threshold (Herbst et al., 2013;
Sakurada et al., 2015). A system that relies only on
frequencies above the flicker fusion threshold can be
regarded as subliminal.
Implementation. In the CIBA SSVEP concept, a
PC screen with a high refresh rate would be used to
probe the subject for the responses to different stimu-
lus frequencies. The system can be tuned to test previ-
ously determined, most discriminant frequencies. The
stimulation could be realized by a software that cre-
ates a top layer which changes between a transparent
and a non-transparent black screen. This layer should
not capture inputs, as the subject must be able to per-
form regular work. A normal screen with a fixed re-
fresh rate will most likely not suffice, as properly re-
alizable stimulation frequencies are limited to even
divisors of the refresh rate. Scheduling of the oper-
ating system might also cause slight glitches in tim-
ing, creating visible artifacts that might be disruptive
to the user. Instead of a fixed refresh rate screen, a
screen with an adaptive synchronization technology,
such as FreeSync, should be used. In a certain fre-
quency range, this allows arbitrary intervals between
two frames, enabling seamless delivery of a wide
range of stimulus frequencies. Gaming screens sup-
porting FreeSync often support refresh rates of 144 Hz
or higher, which allows to deliver stimuli in the range
of the flicker fusion threshold. As the flicker fusion
threshold is higher in the outer visual field (Lee et al.,
2011), especially on large screens, flicker might be
recognizable. By using an eye-tracker, the flickering
area of the screen could be limited to the area ob-
served.
The CIBA setup including an eye-tracker is shown
in Fig. 1. A possible sequence of SSVEP stimuli is
shown in Fig. 2. By default, the stimulation layer is
set to a transparency level that darkens the screen to a
gray level adjusted to the perceived brightness of the
SSVEP stimulation above the flicker fusion threshold.
During a trial, a circular area around the point of gaze
is switched between full transparency and black. Tri-
als are separated by interstimulus intervals (ISIs) that
are used for baseline correction.
Discussion. The applicability of the CIBA SSVEP
concept mainly depends on having sufficient discrim-
inant information in the responses to stimuli above
the flicker fusion threshold for all users. If lower
CIBA: Continuous Interruption-free Brain Authentication
315
EEG
EYE
TRK
Stimulus
Controller
Feature
Extractor
Classifier
User DB
Artifact
Rejection
Figure 1: The setup for CIBA consists of a stimulus con-
troller presenting stimuli on the screen at the point of gaze,
which is obtained from the eye-tacker (EYE TRK). Stim-
ulus information consisting of timing, position and type of
stimulus is added to the EEG. Appropriate stimuli are se-
lected from the user database. Artifacts are removed from
the EEG before feature extraction. For the authentication
decision the classifier compares the extracted features to
templates stored in the user database.
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T=-1000
T=0
T=15
T=30
T=2000
T=3000
[ms]
Figure 2: Sequence of SSVEP stimuli with a 66.67 Hz trial
of 2 s. The stimulation is limited to an area around the point
of gaze.
frequencies need to be used, the system is rendered
non-subliminal, uncomfortable to use and may even
pose risks to the users’ health. Using only high fre-
quencies might decrease accuracy, requiring an ex-
tended sliding window for continuous authentication.
It has to be made sure that this is within the security
requirements. Additionally, permanency needs to be
assessed. It is possible that the templates will change
over time, requiring an adaptive approach.
3 ERP
3.1 Prerequisites
An event-related potential (ERP) is the signal compo-
nent in the EEG that is caused by an event, for exam-
ple the presentation of a visual stimulus to the subject.
As the ERP is relatively weak, stimuli are typically
repeated to average out unrelated EEG components.
The ERP’s waveform varies with the type of event and
individual characteristics of the subject, hence ERPs
are widely used in biometrics approaches. There are a
few paradigms that affect the components of the ERP
in certain ways. One of the most famous is the odd-
ball paradigm, where two types of stimuli are deliv-
ered randomly, with one type only occurring rarely.
The ERP of this rare event contains a peak after about
300 ms and is therefore called P300. The amplitude
of the P300 component is increased if the stimulus
is relevant to the task of the subject. This property
can be used to create an EEG-based authentication
system that is based on knowledge instead of biomet-
rics (Gondesen et al., 2019b). (Das et al., 2015; Das
et al., 2016) used an oddball paradigm for biometric
authentication achieving equal error rates about 14%.
Permanency was verified over a couple of weeks.
ERPs are susceptible to eye artifacts. Moving or
blinking eyes induce waves with relatively high am-
plitudes in the EEG. If an ERP is superimposed with
such an artifact, it will not be easily averaged out and
might lead to a misclassification.
3.2 CIBA ERP
Common ERP-based biometrics approaches require
the users to pay attention to (most commonly visual)
stimuli, which are presented multiple times to in-
crease the signal to noise ratio. This contradicts the
CIBA concept, which does not allow disruptions of
the normal workflow. ERPs are elicited even with-
out a task related to the event, but this may affect
components that otherwise contain discriminant in-
formation. In addition to not including an authen-
tication task, stimulus presentation time needs to be
limited so that the subject cannot consciously per-
ceive it. (Bernat et al., 2001) used pictures of two
words as oddball stimuli presented for only 1 ms, en-
suring subliminal stimulation. The P300 component
was found to be increased for the rare case. (Frank
et al., 2017) conducted an ERP experiment aiming
to probe if a face is known to the subject. The sub-
jects were instructed to watch a movie, where occa-
sionally a known face or blurred face was inserted
for an interval of 13.3 ms, which was subliminal to
only four of 22 subjects. The other subjects per-
ceived the images to different degrees, seven being
able to name the depicted person. The known face
was shown rarely, creating an oddball paradigm. The
known face could be detected from the EEG in most
cases. As the experiment did not contain non-blurred
BIOSIGNALS 2021 - 14th International Conference on Bio-inspired Systems and Signal Processing
316
unknown faces, the effect might only be caused by a
general face detection, not by the known face. De-
tection whether a face is known to the subject could
be seen as a knowledge factor for an authentication
system. Non-subliminal ERP studies aiming to iden-
tify known faces in a concealed information test (CIT)
were conducted by (Meijer et al., 2007; Meijer et al.,
2009). Detection of known faces did not succeed un-
der one experiment variant where the depicted person
was of lesser importance for the subject and not a part
of the subject’s task. It was concluded that recogni-
tion of a familiar face may suffice to elicit a P300,
but the P300 may increase with stronger familiarity
or an associated task. The experiments also indi-
cate that mere recognition of autobiographical infor-
mation elicits a P300. The properties of information
being autobiographical or faces being known depend
on the individual subject, i.e., they contain discrimi-
nant information, rendering autobiographical data and
known faces promising candidates for stimuli in the
CIBA paradigm.
Implementation. To deliver stimuli for a very short
duration, a screen with a high refresh rate is required.
With an off-the-shelf gaming screen with 144 Hz,
stimuli are at least displayed for 6.9 ms, which might
not be subliminal for all users. Reaching 1 ms is not
feasible with current off-the-shelf monitor technol-
ogy. As subliminality does not only depend on the
duration, it should be considered to design the stim-
ulus delivery system to mask the stimuli, making it
harder to perceive them. This could be done by de-
livering stimuli temporally and spatially aligned with
other events happening on the screen, as a stimulus
on a static background can be more easily noticed.
Stimuli could also be selected or modified to be more
similar to the background where they are placed. An
eye-tracker can help to place stimuli in the foveal area
to make sure it is observed. (Brunner et al., 2010)
showed increased accuracy in a P300 BCI study for
gaze directed to the target stimulus. This effect may
also apply to CIBA ERP. An eye-tracker can also help
identifying eye artifacts. Removing eye artifacts is
important as the user cannot be instructed to abstain
from blinking and fixating a certain spot on the screen
in the CIBA scenario.
The CIBA setup including an eye-tracker is shown
in Fig. 1. A possible sequence of oddball stimuli is
shown in Fig. 3.
Discussion. The studies discussed indicate that a
passive, subliminal oddball paradigm can be used to
evoke a P300 component, but do not answer whether
the P300 contains sufficient discriminant information.
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T=-1000
T=0
T=5
T=1230
T=8385
T=8390
[ms]
target
non-target
target
Figure 3: Sequence of oddball stimuli using simple objects
(obtained from (Rossion and Pourtois, 2004)) flashed at the
point of ganze for 5 ms.
It also remains open to which degree knowledge fac-
tors like known faces, or general familiarity with the
stimuli can contribute. If familiarity is an important
feature, it needs to be investigated whether sublimi-
nally shown pictures of unfamiliar persons or items
may render them familiar over time.
The P300 depends on the difficulty of the task,
showing decreased amplitudes for more difficult
tasks (Kok, 1997). As more difficult recognition tasks
also extend the P300 length (Twomey et al., 2015),
classification accuracy might not degrade. It should
be also investigated to which extend difficulty affects
the passive, subliminal paradigm and if it is effected
by masking.
4 DISCUSSION
The approaches presented rely on well-established
paradigms used in BCIs, but these paradigms are
rather uncommon in EEG-based biometrics. Hence, it
is not clear if sufficient discriminant information can
be identified. The quality of the information can usu-
ally be improved by capturing more EEG data. The
CIBA concept allows to adjust the sliding window of
EEG data used for continuous authentication. But in-
creasing the window size increases the response time
for deauthentication, rendering the system less se-
cure. Rather than mitigating the time-accuracy trade-
off, the CIBA concept impairs accuracy due to the
requirements of not using a task and using sublimi-
nal stimuli, eliminating the subjects attention. In both
paradigms, (spatial) attention improves the underly-
ing EEG signals. In addition, both paradigms need to
be used with unusual parameters like very high fre-
quencies or short stimulus intervals, contributing to
weaker signals.
In the CIBA concept the continuous authentica-
tion process must not distract the subject from reg-
ular work, but the EEG data must contain discrimi-
CIBA: Continuous Interruption-free Brain Authentication
317
nant information. Evoking EEG signals by sublimi-
nal stimuli means that the stimuli are processed sub-
consciously by the brain. This might create a con-
flict in allocation of brain resources, limiting regular
work or the accuracy of the authentication. (Allison
and Polich, 2008) showed that the P300 of an auditory
counting task decreased with the difficulty of a game
played simultaneously.
Besides the performance of the subject, it also
needs to be studied how subliminal continuous au-
thentication affects the subject’s well-being. Both
might not only be affected by the subliminal stimu-
lation itself, but also by the subject knowing to be
probed continuously or a lack of accuracy leading
to occasional false negatives, deauthenticating a valid
user.
5 CONCLUSION
Both CIBA approaches are based on well known
paradigms that are widely used in BCI research. In
both cases the parameters are pushed to the limits
where it is not clear how well the paradigms work
and if they can deliver sufficient discriminant infor-
mation without requiring a sliding window that is too
large to meet the security requirements. It can be ex-
pected that real world applications will not only need
research in the feasibility of the approaches but also
in the optimization of data acquisition and feature ex-
traction algorithms.
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