services),  and  partly  accomplished  within  the 
laboratory  of  excellence  SMART  supported  by 
French state funds managed by  the ANR within the 
Investissements d’Avenir  program (ANR-11-IDEX-
0004-02). 
REFERENCES 
Achhammer,  A.,  Weber,  C.,  Peer,  A.,  Buss,  M.,  (2010), 
Improvement of model-mediated teleoperation using a 
new  hybrid  environment  estimation  technique,  Proc. 
IEEE Int. Conf. on Rob. and Autom., pp. 5358–5363. 
Chabrier,  A.,  Gosselin,  F.,  Gonzalez,  F.,  Bachta,  W., 
(2017),  Design  and  experimental  evaluation  of  an 
infrared  instrumentation  for  haptic  interfaces,  Proc. 
IEEE Int. Instrumentation and Measurement 
Technology Conf., pp. 724-729. 
De Araujo, B.R., Guerreiro, T., Fonseca, M.J., Jorge, J.A., 
Pereira, J.M., Bordegoni, M., Ferrise, F., Covarrubias, 
M.,  Antolini,  M.,  (2010),  An  haptic-based  immersive 
environment for shape analysis and modelling, Journal 
of Real-time Image Processing, 5, pp. 73–90. 
De La Cruz Fierro, O., Bachta, W., Gosselin, F., Morrel, G., 
(2017), A New Control Strategy for the Improvement 
of  Contact  Rendering  with  Encounter-Type  Haptic 
Displays,  Proc. Int. Conf. on Informatics in Control, 
Automation and Robotics, pp 471-480. 
Fang, H., Xie, Z., Liu, H., (2009), An exoskeleton master 
hand for controlling DLR/HIT hand, Proc. of the IEEE 
Int. Conf. on Intel. Robots and Systems, pp. 3703–3708. 
Feix,  T.,  Pawlik,  R.,  Schmiedmayer,  H.B.,  Romero,  J., 
Kragic,  D.,  (2009),  A  Comprehensive  Grasp 
Taxonomy, Robotics, Science and Systems Conference: 
Workshop on Understanding the Human Hand for 
Advancing Robotic Manipulation. 
Frisoli,  A.,  Simoncini,  F.,  Bergamasco,  M.,  Salsedo,  F., 
(2007), Kinematic design of a two contact points haptic 
interface for the thumb and index fingers of the hand, 
ASME Journal of Mechanical Design, 129.5, pp. 520–
529. 
Gonzalez, F., Gosselin, F., Bachta, W., (2014), Analysis of 
hand  contact  areas  and  interaction  capabilities  during 
manipulation and exploration, IEEE Trans. on Haptics, 
7(4), pp. 415-429. 
Gonzalez,  F.,  Bachta,  W.,  Gosselin,  F.,  (2015a),  Smooth 
transition-based  control  of  encounter-type  haptic 
devices,  Proc. IEEE Int. Conf. on Robotics and 
Automation, 2015, pp. 291-297. 
Gonzalez,  F.,  Gosselin,  F.,  Bachta,  W.,  (2015b),  A  2D 
infrared instrumentation for close-range finger position 
sensing,  IEEE Trans. on Instrumentation and 
Measurement, 64(10), pp. 2708-2719. 
Gosselin, F., (2016), Modern devices for telesurgery, The 
e-medecine, e-health, m-health, telemedicine and 
telehealth handbook,  CRC  Press,  Taylor  and  Francis, 
Vol. 2, Section 1, pp. 37-59. 
Gosselin, F., Andriot, C., Keith, F., Louveau, F., Briantais, 
G., Chambaud, P., (2020), Design and integration of a 
dexterous interface with hybrid haptic feedback, Proc. 
Int. Conf. on Informatics in Control, Automation and 
Robotics, 9 pages. 
Gosselin,  F.,  Jouan,  T.,  Brisset,  J.,  Andriot,  C.,  (2005), 
Design of a wearable haptic interface for precise finger 
interactions in large virtual environments, Proc. IEEE 
Worldhaptics Conf., pp. 202–207. 
Heo, P., Min Gu, G., Lee, S.J., Rhee, K., Kim, J., (2012), 
Current  Hand  Exoskeleton  Technologies  for 
Rehabilitation  and  Assistive  Engineering,  Int. J. 
Precision Engineering and Manufacturing,  13(5),  pp. 
807-824. 
Hirota,  K.,  Hirose,  M.,  (1993),  Development  of  surface 
display,  Proc. IEEE Virtual Reality Annual 
International Symposium, pp. 256–262. 
Massie, T., Salisbury, J.K., (1994), The PHANTOM haptic 
interface:  A  device  for  probing  virtual  objects,  Proc. 
ASME Symp. on Haptic Interfaces for Virtual 
Environment and Teleoperator Systems, pp. 295–299. 
McNeely, W., (1993), Robotic graphics: a new approach to 
force feedback for virtual reality, Proc. IEEE Int. Symp. 
on Virtual Reality, pp. 336 –341. 
Nakagawara,  S.,  Kajimoto,  H.,  Kawakami,  N.,  Tachi,  S., 
Kawabuchi,  I.,  (2005),  An  encounter-type  multi-
fingered  master  hand  using  circuitous  joints,  Proc. 
IEEE Int. Conf. on Rob. and Autom., pp. 2667–2672. 
Perret,  J.,  Kneschke,  C.,  Vance,  J.,  Dumont,  G.,  (2013), 
Interactive  Assembly  Simulation  with  Haptic 
Feedback, Assembly Automation, 33 (3), pp. 214-220. 
Perret,  J.,  Vander  Poorten,  E.,  (2018),  Touching  Virtual 
Reality: A Review of Haptic  Gloves,  Proc. Int. Conf. 
on New Actuators, pp. 270-274. 
Plumet, F.,  Morel, G., Bidaud, P., (1995), Shall  we use a 
dynamic  model  to  control  the  motions  of  industrial 
manipulators?, Proc. 9th World Congress on the Theory 
of Machines and Mechanisms, pp. 235–240. 
Tachi,  S.,  Maeda,  T.,  Hirata,  R.,  Hoshino,  H.,  (1994),  A 
construction method of virtual haptic space, Proc. Int. 
Conf. on Art. Real. and Tele-Existence, pp. 131–138. 
Tan,  H.Z.,  Srinivasan,  M.A.,  Eberman,  B.,  Cheng,  B., 
(1994), Human factors for the design of force-reflecting 
haptic interfaces, Dynamic Systems and Control, 55.1, 
pp. 353-359. 
Yokokohji, Y., Hollis, R.L., Kanade, T., (1996), What you 
can  see  is  what  you  can  feel  –  development  of  a 
visual/haptic  interface  to  virtual  environment,  Proc. 
IEEE Virtual Reality Annual Int. Symp., pp. 46–53. 
Yokokohji,  Y.,  Muramori,  N.,  Sato,  Y.,  Yoshikawa,  T., 
(2005),  Designing  an  encountered-type haptic  display 
for multiple fingertip contacts based on the observation 
of human grasping behaviors, International Journal of 
Robotics Research, 24(9), pp. 717–729. 
Yoshikawa,  T.,  Nagura,  A.,  (1997),  A  touch  and  force 
display  system  for  haptic  interface,  Proc. IEEE Int. 
Conf. Rob. Autom., pp. 3018–3024. 
Yoshikawa,  T.,  Nagura,  A.,  (1999),  A  three-dimensional 
touch/force  display  system  for  haptic  interface,  Proc. 
IEEE Int. Conf. on Robot. and Autom., pp. 2943-2951.