An Ontology based Game Platform for Mild Cognitive Impairment Rehabilitation

Christos Goumopoulos, Ioannis Igoumenakis

Abstract

In this paper a new ontology based game platform for maintaining and recovering cognitive functions in the case of mild cognitive impairment is discussed. Leveraging on a knowledge base that specifies game rules and organizes training resources such as words, images and sounds in terms of categories, relationships and properties, a system is developed for the efficient creation of new exercises. The ontology model by organizing the material required in the patient rehabilitation process, reduces the workload of domain experts in terms of developing the practices to be applied for a subject. Employing an ontology, the main requirement is to create a model for each exercise type, whereas the platform will be responsible to synthesize the exercises by instantiating the models with the suitable resource objects automatically. In addition, the system can use the ontology to create and manage exercises by selecting the appropriate level of difficulty based on the patient's previous performance, skills and preferences. The design of the ontology and the architecture of the overall game platform are presented while experiences from a pilot evaluation study assessing the perceived usability of the game platform by elderly users are reported.

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Paper Citation


in Harvard Style

Goumopoulos C. and Igoumenakis I. (2020). An Ontology based Game Platform for Mild Cognitive Impairment Rehabilitation.In Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE, ISBN 978-989-758-420-6, pages 130-141. DOI: 10.5220/0009793501300141


in Bibtex Style

@conference{ict4awe20,
author={Christos Goumopoulos and Ioannis Igoumenakis},
title={An Ontology based Game Platform for Mild Cognitive Impairment Rehabilitation},
booktitle={Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,},
year={2020},
pages={130-141},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009793501300141},
isbn={978-989-758-420-6},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,
TI - An Ontology based Game Platform for Mild Cognitive Impairment Rehabilitation
SN - 978-989-758-420-6
AU - Goumopoulos C.
AU - Igoumenakis I.
PY - 2020
SP - 130
EP - 141
DO - 10.5220/0009793501300141