Inducing the Learning of Ergonomics and
Anthropometric Design using Motion Capture and
Virtual Simulation in an Industrial Context
Donovan Esqueda
1a
, Luis Enrique Villagómez
1b
, Yuliana Tónix
2c
and Ailin Velilla
3d
1
Tecnologico de Monterrey, Escuela de Ingeniería y Ciencias, Mexico
2
Tecnologico de Monterrey, Escuela de Arquitectura, Arte y Diseño, Mexico
3
Engineering Department, BOCAR Group, Mexico
Keywords: Educational Innovation, Higher Education, Ergonomics & Anthropometric Design, Engineering Education.
Abstract: Through this paper, we present an approach that simplifies the understanding of ergonomics and
anthropometric design to Mechatronics Engineering students at Tecnológico de Monterrey by presenting both
the theory behind those topics and a practical approach using specialized software and hardware. The latter,
carried out in an industrial context to avoid musculoskeletal diseases at work, assisted the sensitization of
engineering students into designing products and workstations that would account for the needs of their users.
1 INTRODUCTION
A central and important concept in human factors is
“the system”, an entity that exists to carry out some
purpose and is composed of humans, machines, and
other elements that, in many ways, work together.
The elements of a system interact to accomplish some
goal which could not be produced independently by
their components.
Therefore, we can consider a man-machine
system as a combination of one or more human beings
interacting with one or more physical components, in
which certainly given inputs produce some desired
outputs. In this approach of the man-machine systems
is where the ergonomics was born.
Ergonomics works as a multidisciplinary subject
and in order for it to be applied in a consistent and
coherent way, a model or framework is required
which specifies its areas of application, boundaries,
and limitations (Bridger, R.S., et al 1995). We cannot
get this framework to be derived from the study of
anatomy, psychology, or physiology alone since these
sciences are focused at the level of the human
component rather than as part of the work systems.
a
https://orcid.org/0000-0001-9277-8554
b
https://orcid.org/0000-0003-3583-9167
c
https://orcid.org/0000-0002-6216-6140
d
https://orcid.org/0000-0001-8711-1077
Ergonomics studies the human component in the
context of different activities. Particular emphasis is
placed on the design of human-machine interfaces
(HMI) to ensure increased safety and usability of
equipment and the removal of harmful stressors
decreasing risks.
Hence, the basic objectives that are pursued with
ergonomics when analysing and treating this type of
systems, are mainly related to the improvement of the
person-machine interrelation and control, the
environment of the workplace, and staying under the
limits of action of the person, helping us to detect and
correct risks of physical and/or psychological fatigue.
This requires to create databases that possess enough
knowledge about the limitations which are
comprehensive enough for different populations.
We can think about ergonomics as a research and
practice field regarding the projects of a conception
of jobs and leisure, and the functional attributes of the
products and services (Mondelo et al., 2001). Thus,
the importance of understanding ergonomics and its
relation to product design, by both designers and
engineers, is significant in order to avoid tasks that
may lead to injuries.
74
Esqueda, D., Villagómez, L., Tónix, Y. and Velilla, A.
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context.
DOI: 10.5220/0009368000740083
In Proceedings of the 12th International Conference on Computer Supported Education (CSEDU 2020) - Volume 2, pages 74-83
ISBN: 978-989-758-417-6
Copyright
c
2020 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
There are several risk factors to be mindful at
workstations either office or factories where we can
find systems of human-machine interaction for long
hours of work shifts. This way, taking no importance
on ergonomics can derive to several problems and
injuries on users, such as Musculoskeletal disorders
(MSD) which are injuries or disorders of the muscles,
nerves, tendons, joints, cartilage, and spinal discs.
Work-related musculoskeletal disorders (WMSD) are
conditions in which the work environment and
performance of work contribute significantly to that
condition.
Just in Mexico, WMSD has been reported as the
third cause for years lived in disability, and the
seventeenth cause of years of life lost (Clark et al.,
2018). Additionally, good ergonomics can improve
safety and comfort, and so they can lead to increasing
the productivity of workers (Zagloel et al., 2015).
Ergonomics aims to ensure that human needs for
safe and efficient working are met in the design of
work systems, this ability of people to do their jobs is
influenced by both physical design and job content.
Design students usually underestimate the needs of
good ergonomics and anthropometric design until
they create their first physical prototype, as they care
more about aesthetics and functionality (Dias et al.,
2015). Engineering students are even less likely to
think about these topics. Through this paper, we
present an innovative way to present Ergonomics and
Anthropometric Design to engineering students, with
a theoretical approach supported by a practical
approach in an industrial context and involving
technologies.
This article is organized as follows: Section 2
presents a background in the study of ergonomics and
anthropometric design as it is taught to Industrial
Designers at the faculty and some proposals from
different authors that involve the use of technology.
Section 3 introduces the context of teaching these
topics for Mechatronic Engineers and details the
learning experience that was designed. Section 4
presents the validation of this instructional design
learning strategy and Section 5 opens the
conversation for future work.
2 BACKGROUND
Human has been aware of the relation between their
body and the objects around them since prehistoric
times. For example, the length of the first arrows was
designed for maximum reach in the drawing of the
bow. Egyptians built chairs, ventilated beds and
seaworthy boats just by referencing it multiple times
to the cubit (i.e. elbow to the tip of the middle finger).
The arrival of the machines during the past 200
years brought an early modern period in which the
operator’s needs come last. The first machine designs
were thought to be used by a certain population size.
When operators of those specific dimensions became
scarce, the concept of human engineering (a term
coined by the United States Army) began by
analyzing the workspace to accept a variable
population.
Before World War II, engineers and architects had
some physical guidelines based on the average man.
The Department of Agriculture was in charge of
taking these measurements but this was not always
accurate for human engineering. It was until World
War II, under the statement that machines win wars
and the fact that they were becoming more complex,
that the relation between human-machine acquired
importance.
In Britain, the field of ergonomics was born after
World War II, and the name was invented by Murrell
in 1949, despite objections that people would confuse
it with economics. The emphasis was on equipment
and workspace design and the relevant subjects were
held to be anatomy, physiology, industrial medicine,
design, architecture, and illumination engineering. In
the United States, a similar discipline emerged,
known as human factors, but its scientific roots were
grounded in psychology (Mondelo et al., 2001).
The word “anthropometry” comes from the Greek
words Anthropos (man) and metron (measure).
Anthropometric data is used in ergonomics to specify
the physical dimensions of workspaces, equipment,
furniture, and clothing so as to “fit the task to the
man” (Grandjean, 1973) and to avoid physical
mismatches between the dimensions of equipment
and products, and the corresponding user dimensions.
According to Pheasant (1996), anthropometry
historical antecedents date back to the Renaissance.
However is well known that this discipline emerged
during the nineteenth century and, among other
aspects, focuses on physical differences between
people of different ethnics origins (Tilley & Henry
Dreyfuss Associates, 2002). In order to perform such
comparisons, it was essential to develop measurement
techniques to obtain data from individuals, and
statistical methods to process that data. The data can
be used only to assess individuals from the same
population from which they were sampled, and can be
categorized in different ways:
Structural anthropometric data contains all
measurements of the bodily dimensions of subject in
static positions. Measurements are made from one
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context
75
clearly identifiable anatomical landmark to another or
to a fixed point in space (e.g. the height of the
knuckles above the floor). Many structural variables
are important in the design of vehicles, products,
workspaces, and clothing (Bridger, 1995). Any
person involved in a process design should be advised
to study the anthropometry tables and differences in
body proportion between different groups (e.g. there
is an approximately 10 cm height difference between
the U.S. and Japanese males in the standing position
which might imply differences in product design).
The second type of anthropometric data is the one
collected to describe the movement of a body part
with respect to a fixed reference point. For example,
to account for the maximum forward reaches of
standing subjects, the area swept out by the
movement of the leg can be used to describe
workspace envelopes (i.e. zones of easy or maximum
reach around an operator). The size of the workspace
envelope increases with the number of unconstrained
joints (Bridger, R.S., et al. 1995).
Ergonomic evaluations in workplaces can help
identify the levels of risk that are within the permitted
range, in order to increase efficiency both for
operators and owners of the business. Modern
ergonomics contributes to the evaluation of work
systems and products with multidisciplinary teams
that include them at different stages of design and
manufacturing. Therefore, it is highly important to
practice and develop these abilities in students,
whether engineers or designers.
At Universities, ergonomics evaluation has for the
main purpose to detect the risk levels for the operators
that are present in a workplace and to consider health
problems due to bad ergonomics or by the lack of
anthropometric data. As expressed by Davies and
Bingham, 2015, design and engineering students and
lecturers have recognized the importance of applying
ergonomic principles within the design process but
the amount and of this teaching varies even within the
same university due to time constraints and the ability
of students to assimilate information.
As presented in Jellema et al. (2019), the use of
software can raise awareness in students about the
benefits of 3D anthropometry in Ergonomic Product
Design. Moreover, the use of 3D human models with
software such as NX (Baier et al., 2014) and its
human modelling tool or DhaibaWorks (Endo et al.,
2014) might improve design decisions to optimize
specific purposes. Tecnomatix Jack, for example, is
used in a case study of hospital bed design using
OWAS and RULA posture analysis (Gunther and
Quintero-Durán, 2015) and along with a Kinect to
identify correct postures in a supermarket (Colombo
et al., 2013). The latter was the main inspiration for
the Instructional Design strategy presented here,
which enhances the learning experience of the
ergonomics and anthropometrics topics for
engineering students.
The strategy was carried out as part of an optative
course, in which a motion-capture camera was used
along an academic license of commercially available
software to evaluate postures. The description of the
activity is detailed in the following sections.
3 VIRTUAL ERGONOMICS AND
ANTHROPOMETRICS
Mechatronics Engineering students at Tecnológico de
Monterrey who started their major between 2007 and
2018 take two mandatory courses related to
Engineering Product Design: Mechatronic Design
and Mechatronics Laboratory.
In these courses, some basic concepts on
Anthropometry and Ergonomics are introduced,
being this the only common approach of the students
to such concepts through their major:
Introduction to ergonomics.
Consequences of bad ergonomics.
Visual ergonomics.
Methods to assess posture ergonomics such as
Ovako Working Analysis System (OWAS),
Rapid Upper Limb Assessment (RULA) and
Rapid Entire Body Assessment (REBA).
International standards on ergonomics.
Virtual tools and commercially available
mechatronic sensors for ergonomics in
different contexts (sports, work, driving car).
Introduction to anthropometric design and
procedure to account for the 5-95 percentiles in
the design of products and workstations.
Examples of measurements in different
positions and the relation to the design
parameters.
Video of research carried out by a university to
improve crash dummies for changing
populations.
The approach is theoretical and limited to a 1-hour
session, and students usually don’t ask questions
regarding this part. However, once they are requested
to apply those concepts to their own product, they
struggle to develop them. The main proposals of this
article is to make use of a simple task that, with the
help of technology, can help Mechatronic
Engineering students understand better the concepts
of Ergonomics and Anthropometrics.
CSEDU 2020 - 12th International Conference on Computer Supported Education
76
3.1 Advanced Industrial Automation
The bachelor in mechatronics engineering has
specialized topics in the last semesters, such as the
Advanced Industrial Automation (AIA) course that is
taught on a yearly basis. AIA requires that students
have completed at least one basic automation course,
two control engineering courses, and two
intermediate courses on industrial networks and
Programmable Logic Controllers (PLC). Due to the
speciality of the course and the infrastructure capacity
of the laboratory, only a maximum of fifteen students
per course is accepted.
AIA course focuses on designing, evaluating,
validating and optimizing production processes
through the application of product lifecycle
management solutions together with industrial
automation technologies such as PLC, industrial
networks and human-machine interfaces. The topics,
oriented towards manufacturing processes and not in
product design, include methodologies for process
modeling, digitization and information gathering,
facility design and simulation, virtual commissioning
and digital twins, PLC Programming and start and
stop modes guide (GEMMA), offline Robot
Programming, cyber-physical systems, virtual
ergonomics, and mixed reality (Villagomez et al.,
2019).
3.2 A Workshop in the Context of an
Optative Course
Every module of the course has practices related to
one of the topics mentioned above. These activities
are divided in a brief presentation of the theoretical
concepts, exercises solved by students through the
guidance of the lecturer, and an online training course
given at learning advantage platform by Siemens
Digital Industries Software (Siemens DIS, 2019).
At the end of each module, a comprehensive
practice is assigned to the students, allowing them to
practice the knowledge acquired during the module.
Short exams are applied to evaluate the quality of
their learning. Finally, a high percentage of the final
grade is assessed with a final project. The project
includes all of the topics of the course and requires
the application of the knowledge and skills that have
been developed since the first semester of their major.
The final project is divided into several
subprojects: PLC programming of a modular
assembly line, the deployment of an algorithm to
diagnose communication failures between PLC’s, the
creation of a digital twin of the assembly line, the
connection of the digital twin with the PLC’s
program, and the virtual ergonomics analysis which
will be detailed in the next subsections.
3.3 Tecnomatix Portfolio
Students learn several software tools to create digital
twins of automated processes, including the modeling
of workstations and workers’ interactions. All the
software used in the course was developed by
Siemens Digital Industries Software.
Siemens DIS includes around 250 software
solutions to support the development of products and
process life cycle. In the case of the project, two main
suites were used: NX, a platform that allows
performing computer-aided design, engineering and
manufacturing; and the Tecnomatix portfolio, for
digital manufacturing.
Within the Tecnomatix portfolio there is software
that helps us to model and simulate industrial plants
through discrete event simulation (Plant Simulation),
the design of bill of process (Process Designer),
robots’ offline programming (RobotXpert), design of
virtual environments and virtual commissioning
(Process Simulate), and for the design of operations
that require operators (Jack). Some simulations and
modeling examples are presented in Figure 1.
Figure 1: Example of 3D models made in NX and
simulations made in Tecnomatix portfolio.
The software Jack allows creating virtual
dummies (a male: Jack, and a female: Jane, depicted
in Figure 2) with anthropometric characteristics of a
human body. With the information of the joints of the
human body, the software allows creating postures
that a human would perform in the real world.
Additional information from the objects or
environments with which you would be interacting
(size of the objects, the weight of the objects) and the
activities that would be performed (pushing or pulling
objects, walking, changing postures) simplify the
analysis of postures at work to avoid a possible
musculoskeletal injury in an individual.
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context
77
Figure 2: Shoulder Joint Settings for Jane.
3.4 Case Scenario: Industrial Partner
Bocar Group is a German – Mexican group that
started its operation in Mexico City in 1958. Their
first products were fuel pumps and carburetors.
Nowadays, Bocar Group is a product developer and a
full-service supplier of aluminum and plastic parts
products for the automotive industry. Bocar Group
employs 6,000 workers in 11 facilities for production
in Mexico and 5 engineering and commercial offices
around the globe.
The group is divided into three primary divisions:
a) Bocar focus in plastic and aluminum
manufacturing parts and complex assemblies for
automotive applications, b) Auma develops and
produces aluminum die-cast products and c) Plasti
Tec produces plastic injection-moulded parts. Bocar
Group has a collaborative network with the
institution, which allows students to make practices
in their facilities.
3.4.1 Problem Identification
Among the practices carried out by undergraduate
students, it was included the ergonomics study of the
operators of a line of machining processes for
aluminum parts at Bocar Group. The students would
observe the different production processes in the
company and analyze different operations to
determine the ergonomic implications existing in said
operation.
An issue detected was that the machines were
designed for a percentile with anthropometry other
than the machinery and it was necessary to identify if
this might arise a possibility of generating some long-
term musculoskeletal injury. To this end, the students
measured the workers at each station and used the
ergonomics modules of Jack to analyze the workers’
postures during operations.
3.4.2 Data Gathering and Data Capture
Students were divided into teams of 3 or 4 members
to analyze the processes of loading and unloading
material on the company's machines. They used a
first-generation Microsoft Kinect sensor as an
infrared camera to detect the movements of the
operators and the software Jack allowed to record the
postures immediately (Figure 3).
Figure 3: Left: The measurements of the workers is
parametrized in the software. Right: the students capture the
movements and positions of the workers with a Kinect.
Within the software, the operator must be
parametrized, entering data such as weight and
height. A feature of Tecnomatix Jack is that it has a
database of anthropometric characteristics from
different countries and regions of the world, but if the
operator characteristics do not match with the models
in the databases, a custom profile can be created
(Figure 4).
Figure 4: Anthropometric measurements in Jack.
3.4.3 Data Analysis and Results
The students analysed the data collected and observed
the ergonomic implications of performing different
operations. The OWAS analysis of the postures
captured was made and the results were presented, as
part of the final project for AIA. The analysis from
the students shows that some postures can be
performed by the operator to see if there is discomfort
or not (Figure 5).
CSEDU 2020 - 12th International Conference on Computer Supported Education
78
Figure 5: Example of a non-ergonomically appropriate
position (left) versus an ergonomically appropriate position
(right) validated with the help of the software. The red
indicators on the right side indicate posture issues.
The students identified some repetitive operations
that generate stress in body joints while (hip, knee,
ankle) due to a non-skid element that was placed on
the floor. The proposed solution was to adjust the
height of the worktable according to the thickness of
the non-skid element or to replace it.
4 ASSESSMENT IN PRODUCT
DESIGN
Mechatronic Design and Mechatronics Laboratory
are project-oriented courses in which students must
develop an engineering product and the processes
associated with its design and manufacture (Esqueda
et al., 2019). To this mean, they identify a need within
a target population and carry out several design
iterations around their needs.
Regarding anthropometric and ergonomic
considerations, they were given liberty to include
what they feel adequate, without any particular
requirements. The degree of development of this
activity had no influence in the grade of the students
since the objective was just to validate their
understanding of the topics. Yet, we defined the
following score to assess their understanding:
Table 1: Score table to assess ergonomics and
anthropometrics degree of development.
1 point 2 points
A. Association
of design and
target population
They included
one kind of
user
They considered
more than one
kind of users
B. Dimensions
of the target
population
Got data from
a book or
digital source
Gathered
experimental
data
C. Weight of
their target
population
Got data from
a book or
digital source
Gathered
experimental
data.
D. Their design
was created by
percentiles:
An average
user (50%) or
fitting a large
person
(100%)
Design can
adapt to diverse
percentiles
(usually 5%-
95%)
E. Weight limits
of the device,
ergonomic
handles or
adequate
position to lift it
One of the
past elements
was taken into
account in
their design
Two of the past
elements were
taken into
account in their
design
F. Ergonomic
fitting and/or
easy reaching to
certain parts
One of the
past elements
was taken into
account in
their design
Two of the past
elements were
taken into
account in their
design
G. Design
iterations with
anthropometric
data or
ergonomics
They iterated
their design
taking one
parameter of
their target
population.
They iterated
their design
taking several
parameters of
their target
population
4.1 Example Projects
The following two examples are given to present the
work carried out by the students.
4.1.1 Earthquake Detection System
The students of this team proposed a system to detect
earthquakes, a phenomenon that is very common in
Mexico City. The problem they had identified was
that, in several seismic communities, there was no
anticipated public alert as there is in Mexico City.
They also identified that even in Mexico City, there
were a vulnerable group of people: those with hearing
impairment.
Their device would then be composed of two
components: one docking station that would be
responsible for getting earthquake alerts (either by an
internet connection to Mexico’s Seismological
Service or by an accelerometer’s response whenever
there was no connection available) and a bracelet
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context
79
connected via Arduino’s Bluetooth Shields HC-05
and HC-06.
If an earthquake was detected, the docking station
would turn on some flashy LED lights and a sound
alert for the people in the house without the hearing
impairment. Likewise, it would send an alert to the
bracelet so it would vibrate, letting the person with
the hearing impairment be aware of the danger. The
docking station would also serve to charge the battery
of the bracelet.
For their anthropometric analysis, they researched
the 5-95 percentiles of the wrist circumferences for
two groups of population: kids between 5 and 12
years, and teens/adults over 12 years. They also
considered an ergonomic aspect: the fact that certain
people wear their wrist straps with different levels of
tightness (see Figure 6).
To validate this, they measured experimentally
the wrists of 10 kids and 10 adults at different
positions. This information allowed them to define
the placement for the holes in the strap for both the
kids and the adult version (see Figure 7).
.
Figure 6: Positions of the strap for the wrist (top) and
experimental measures to complement their data (bottom).
Figure 7: Part of the Technical Drawing for one version of
their straps. Units in mm.
Some insights obtained from asking their target
markets were that the bracelet should be lightweight
and both devices should be safe. This motivated them
to take out a screen they have previously considered
to reduce weight and redesign both of their devices
without sharp edges.
Figure 8: Final proposal of the docking station (left) along
with its compatible bracelet (right).
For the docking station, they would include two
big luminous buttons (one red and one green) to turn
on/off the alert manually if needed. The screen would
also display information regarding the earthquake.
Finally, they also considered that placing it in the
bureau next to the bed would be optimal for reaching
it either while standing up or while laying down in
bed, which would be advised in an instruction’s
manual to their end-users.
4.1.2 Smart Lunchbox
This project was a solution after detecting bad
nutrition habits of students and workers in Mexico.
To solve this, some students proposed a lunchbox that
would interact with an app to promote healthy dietary
habits. (Figure 9).
Figure 9: Render of the smart lunchbox.
The app would register information regarding
their nutrition and exercise habits, as well as
information about their weight, height and other
factors that could let nutritionists identify a healthy
diet for them. The app would then propose what to fill
the lunchbox compartments with, and control the
unlocking of those compartments at the right time for
eating to reduce the chance of people cheating in their
diet.
CSEDU 2020 - 12th International Conference on Computer Supported Education
80
Their ergonomic analysis would focus on people
ranging the ages of 18 to 45 years old. With data
obtained from Avila et al. (2007), summarized for
women in Figure 10, they obtained the data of the
5-50-95 percentiles for different dimensions they
found useful for their design (height, the front reach
of the arm, sitting height, grip diameter and knuckles
height).
Figure 10: Summarized anthropometrics information for
the female population between 18-65 years old as obtained
from Avila et al. (2007).
With that information, the students identified the
positions in which their target markets would use and
lift their device (Figure 11), in order to define the
dimensions for optimal use, as well as a weight limit
when empty (500 g) to reduce the effort of lifting it.
They grip diameter and knuckles height data was used
to define the length and diameter of the handle.
Figure 11: Recommended positions for lifting or using the
device.
4.2 Scores
Table 2 shows the scores assigned for the projects
presented during 3 consecutive periods of 2019: the
semester going from January to May had 6 teams, an
intensive summer period in June-July with 4 teams,
and another semester going from August to December
with 3 more teams. All teams were composed of 4 to
6 students. The score of each column relates to the
categories given in Table 1, where a 0 means no
consideration at all was made by the team.
To validate if there was a meaningful connection
between the activity of the optative course of
Advanced Industrial Automation and their
understanding in a different context (i.e. product
design instead of machine design), several projects
were compared, shown in Figure 12. The x-axis
represents the number of students enrolled in the
optative course independently of the semester in
which they were enrolled in the mandatory courses
(which had a total of 62 students), while the y-axis
shows the score obtained in their ergonomics and
anthropometrics assessment presented in Table 2.
Table 2: Score table to assess ergonomics and anthropometrics degree of development.
Project A B C D E F G Score
Coffee-Delivery guided robot 2 1 0 0 0 0 0 3
Autonomous inventory robot for supermarket warehouses 2 1 0 1 0 1 1 6
Tennis-ball picker guided robot 0 0 0 0 2 0 1 3
Wrist wearable to avoid truckers from getting sleepy 1 1 0 2 1 1 1 7
Baby cradle with automatic rocking system 2 1 0 1 0 0 1 5
Closet that scans the available clothes and proposes combinations through an app 0 0 0 0 0 1 1 2
Intelligent modular power strip 0 0 0 0 0 0 0 0
Earthquake detection docking station and compatible wrist wearable 2 2 0 2 0 2 2 10
Airbag vest for motorcycle riders 2 1 0 2 0 2 1 8
Marking device for home burglars 1 1 0 1 0 1 1 5
Smart lunchbox with nutritional follow-up 2 1 1 1 2 2 2 11
Plastic bottles melting machine to generate 3D printing filament 0 0 0 0 0 0 0 0
Interactive braille book with compatible toy 1 1 1 1 1 0 1 6
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context
81
While more information is required in order to
statistically validate this result, we can observe that
there seems to be a correlation between the number of
students taking the AIA course, and the degree of
development of ergonomics and anthropometric
design.
Figure 12: A comparison of the % of students in a team
enrolled in the optative course versus the score obtained. A
smaller circle indicates a single team having that score and
percentage of participants a bigger circle indicates two
teams shared the same situation.
5 DISCUSSION & FUTURE
WORK
Even if the sample is small, it can be observed that
teams with 0-1 person enrolled in the AIA course
developed fewer concepts than teams with 3-4
members enrolled in such a course. Having no impact
on their grade confirms that the better the concepts
were understood, the better the analysis they did.
However, even if it simplified learning of the
concepts, none of the student teams did a virtual
ergonomic analysis, possibly due to time restrictions
with the graded deliverables on the project and the
unavailability of the hardware/software combination
in their own computers. Moreover, it would be
interesting to see their degree of development when
certain restrictions are set as graded.
The next step of this research considers doing a
small workshop as part of the mandatory courses, in
which the students can use Kinect and Jack to
evaluate postures using the OWAS assessment while
they are assembling their prototype. Moreover, we
might plan an experience with a company having a
high rate of musculoskeletal disorders to propose
simple product design solutions to mitigate those
risks.
Another step that needs to be implemented is the
design of a grading tool that assesses the
understanding of Ergonomics, Anthropometrics, and
the use of simulation software to anticipate WMSD.
ACKNOWLEDGEMENTS
The authors would like to acknowledge the nancial
support of Writing Lab, TecLabs, Tecnologico de
Monterrey, Mexico, in the production of this work.
We would like to acknowledge as well the support
of Grupo Bocar to allow students to do the workshop
at their facilities. Finally, we would like to thank the
students of the Earthquake Detection System (Lissete
Martínez, Mario Lizárraga, Rodrigo Pérez, Daniel
Hernández and Angel Vega) and the Smart Lunchbox
(Jorge Ramos, Adrián Morfín, Alejandro Olivares,
Andrés Morán and Erik Hernández) for sharing their
designs, as well as the students of AIA 2019 course
who developed an accurate process simulation.
REFERENCES
Avila, R., Prado, L., González, E. 2007. Dimensiones
antropométricas de población latinoamericana,
Univ.de Guadalajara. Guadalajara, Mexico, 2nd ed.
Baier, A., Baier, M., Dusik, D., Grabowski, Ł., Miera, A.,
Papaj, P., Sobek, M. Computer-Aided Process of
Designing the Mechatronic Silesian Greenpower
Electric Car. In Selected Engineering Problems, No. 4,
Institute of Engineering Process Automation and
Integrated Manufacturing Systems. October 2014.
https://doi.org/10.4028/www.scientific.net/AMR.1036
.674
Bridger, R.S., 1995. Introduction to Ergonomics,
International Editions.
Colombo, G., Regazzoni, D., Rizzi, C., De Vecchi, G.,
Preliminary Analysis of Low-cost Motion Capture
Techniques to Support Virtual Ergonomics. In
International Conference on Research into Design,
Chennai, India, January 7
th
-9
th
2013.
Clark, P., Denova-Gutierrez, E., Razo, C., Rios-Blancas,
M.J., Lozano, R., The burden of musculoskeletal
disorders in Mexico at national and state level, 1990-
2016: estimates from the global burden of disease study
2016. In Osteoporosis International (2018) 29: 2745.
https://doi.org/10.1007/s00198-018-4698-z
Davies, P., Bingham, G., The importance of common sense:
Ergonomics in Design Education. In Proceedings of the
15
th
International Conference on Engineering and
Product Design Education (E&PDE 2013), Dublin,
Institute of Technology. 5
th
-6
th
September 2013.
Dias, A. C., Almendra, R., Moreira da Silva, F., The
application of ergonomic knowledge by undergraduate
product design students: FAULisbon as a case study. In
Score obtained
CSEDU 2020 - 12th International Conference on Computer Supported Education
82
Procedia Manufacturing, Volume 3, 2015, Pages 5851-
5858: 6
th
International Conference on Applied Human
Factors and Ergonomics (AHFE 2015) and the
Affiliated Conferences AHFE 2015.
https://doi.org/10.1016/j.promfg.2015.07.888
Endo, Y., Tada,. M., Mochimaru, M. 2014, Development of
Virtual Ergonomic Assessment with Human Models. In
3
rd
International Digital Human Modeling Symposium.
Tokyo, Japan, 7
th
-10
th
December 2010.
https://doi.org/10.1109/IEEM.2010.5674380
Esqueda, D., Delgado, F., Morano, H., García, A. 2019.
Engineering Product Design Education with a Mixed
Design-Thinking and Lean Start-up Approach. In
Proceedings of the 21
st
International Conference on
Engineering and Product Design Education (E&PDE
2019), University of Strathclyde, Glasgow. 12
th
-13
th
September 2019. https://doi.org/10.35199/epde2019.45
Grandjean E. 1973, Ergonomics in Computerized Offices.
Taylor and Francis, London.
Gunther, P., Quintero-Durán, M., Ergonomic assessment of
hospital bed moving using DHM Siemens Jack. In
Proceedings 19th Triennial Congress of the IEA,
Melbourne 9-14 August 2015.
Jellema, A., Gallouin, E., Massé, B., Ruiter, I., Molenbroek,
J., Huysmans, T., 3D Anthropometry in Ergonomic
Product Design Education. In Proceedings of the 21
st
International Conference on Engineering and Product
Design Education (E&PDE 2019), University of
Strathclyde, Glasgow. 12
th
-13
th
September 2019.
https://doi.org/10.35199/epde2019.2
Mondelo, P. R., Gregori, E., Blasco, J., Barrau, P.,
Ergonomía 3, Diseño de puestos de trabajo, 2a.
Edición, Alfaomega Grupo Editor 2001
Pheasant, S., 1996, Bodyspace: Anthropometry,
Ergonomics And The Design Of Work:
Anthropometry, Ergonomics And The Design Of
Work, Taylor and Francis Tilley, A. R, Henry Dreyfuss
Associates, Human Factors in Design, The Measure of
Man and Woman, John Wiley & Sons, Inc, 2002
Siemens Digital Industries Software, (2019). Customer
Success Stories. Retrieved from:;
https://www.plm.automation.siemens.com/global/en/o
ur-story/customers/#?productKeywords=tecnomatix
Tilley, A. R, Henry Dreyfuss Associates, Human Factors in
Design, The Measure of Man and Woman, John Wiley
& Sons, Inc, 2002
Villagomez, L. E., Solis-Cordova, J., Vasquez, V., Batres,
R., Molina, A., Velilla, A., Amaro, J., Esparza, G.,
Laboratory of Intelligent Operational Decisions: A
Proposal for Learning Digital and Smart Manufacturing
Concepts. In 2019 IEEE 11th Int. Conference on Eng.
Ed. (ICEED), Kanazawa, Japan, 2019, pp. 153-158.
https://doi.org/10.1109/ICEED47294.2019.8994936
Zagloel, T. Y. M., Hakim, I. M., Syarafi, A. M., Pre-
eliminary Design Adjustable Workstation for Piston
Assembly Line Considering Anthropometric for
Indonesian People. 2015.
https://doi.org/10.5281/zenodo.1110688
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context
83