Realization of Highly Realistic Broadcast that Includes the Eye Movements of Basketball Players

Kanji Kitahama, Takuya Sarugaku, Mitsuho Yamada

2020

Abstract

Sport spectatorship changes with the introduction of new technologies. There are many video editing methods in sports broadcasting, but it is more important to base video presentation on the characteristics of a specific sport. We examined the eye movements of basketball players and found. An essential relationship between their skill level and their eye movements in making successful shots. Analysis of eye movements during free throws revealed that a player was more likely to score if they focused on the support frame line on the backboard not only before the shot but even after releasing the ball. Overlaying reveals the movements of both players and their focus simultaneous analysis. Overlaying technology proved that spectators could watch a player’s focus and body movement specifically at the same time. By recording with 4K video cameras, spectators could easily understand the directions of the players. Furthermore, we proved that the analysis of a player's eye movement in a play situation can be beneficial to the team. As a result of this study, the differences in court awareness during a play according to the skill levels of different players became apparent.

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Paper Citation


in Harvard Style

Kitahama K., Sarugaku T. and Yamada M. (2020). Realization of Highly Realistic Broadcast that Includes the Eye Movements of Basketball Players.In Proceedings of the 8th International Conference on Sport Sciences Research and Technology Support - Volume 1: icSPORTS, ISBN 978-989-758-481-7, pages 234-241. DOI: 10.5220/0010167602340241


in Bibtex Style

@conference{icsports20,
author={Kanji Kitahama and Takuya Sarugaku and Mitsuho Yamada},
title={Realization of Highly Realistic Broadcast that Includes the Eye Movements of Basketball Players},
booktitle={Proceedings of the 8th International Conference on Sport Sciences Research and Technology Support - Volume 1: icSPORTS,},
year={2020},
pages={234-241},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010167602340241},
isbn={978-989-758-481-7},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 8th International Conference on Sport Sciences Research and Technology Support - Volume 1: icSPORTS,
TI - Realization of Highly Realistic Broadcast that Includes the Eye Movements of Basketball Players
SN - 978-989-758-481-7
AU - Kitahama K.
AU - Sarugaku T.
AU - Yamada M.
PY - 2020
SP - 234
EP - 241
DO - 10.5220/0010167602340241