Influence of Puzzle Game toward the Level of Knowledge among Elementary Students at Kedungpedaringan 1

Hardiyanto, Frastiqa Fahrany

2019

Abstract

The incidence of cardiac arrest outside the hospital is still frequent and even increasing frequency. While CPR volunteer assistance has been widely reported at low rates in various parts of the world. This requires the existence of other recommended methods and methods so that the level of availability and knowledge of CPR volunteers becomes greater. Teaching to early age is recommended because the earlier they know the management of CPR, the better their knowledge will be in the future. Children are learners who are quick and easy to motivate. This then encourages researchers to examine alternative methods that can be used to increase the knowledge and number of CPR Volunteers.The purpose of this study was to find out the benefits of using Puzzle games in increasing knowledge about CPR in the elementary student of SD Kedungpedaringan Kepanjen. The research method was Quasy experimental. The sample used was 44 people by simple random sampling. Samples were divided into two experimental groups; group 1 used standard teaching techniques (SAP), Group 2 used Puzzle games. The resultwas a significant effect (p <0.01) between learning using SAP / Module and Puzzle Games on the level of knowledge of respondents before and after treatment. Responded stated that he preferred learning using the Puzzle game. Discussion: Puzzle game is a form of an educational game that functions not only as a means of play but also as a form of education to students. The function of the game is to create a pleasant atmosphere for students. With a pleasant atmosphere, students can receive and understand information that is conveyed more easily

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Paper Citation


in Harvard Style

Hardiyanto. and Fahrany F. (2019). Influence of Puzzle Game toward the Level of Knowledge among Elementary Students at Kedungpedaringan 1.In Proceedings of the 2nd Health Science International Conference - Volume 1: HSIC, ISBN 978-989-758-462-6, pages 275-279. DOI: 10.5220/0009314602750279


in Bibtex Style

@conference{hsic19,
author={Hardiyanto and Frastiqa Fahrany},
title={Influence of Puzzle Game toward the Level of Knowledge among Elementary Students at Kedungpedaringan 1},
booktitle={Proceedings of the 2nd Health Science International Conference - Volume 1: HSIC,},
year={2019},
pages={275-279},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009314602750279},
isbn={978-989-758-462-6},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 2nd Health Science International Conference - Volume 1: HSIC,
TI - Influence of Puzzle Game toward the Level of Knowledge among Elementary Students at Kedungpedaringan 1
SN - 978-989-758-462-6
AU - Hardiyanto.
AU - Fahrany F.
PY - 2019
SP - 275
EP - 279
DO - 10.5220/0009314602750279