Nintendo Wii as a Training Tool on Quality of Life in Elderly

Josimara Cristina Alves, Gustavo Augusto Alves Rodrigues, Eric Fernandes Dias, Elisangela Silva, Wagner Zeferino Freitas, Fabiano Fernandes da Silva, Renato Aparecido de Souza

2013

Abstract

In recent years has grown the number of researches related to technology in the health of the elderly, among them Virtual Reality, which have favorable results particularly using the Nintendo Wii. The aim of this study was to assess the quality of life of ten non-institutionalized elderly (58 ± 6.4 years old) submitted to a training protocol in virtual reality generated by Nintendo Wii. The exercise training protocol consisted of eight sessions with 60 minutes of duration, and twice a week. Games of Wii Fit Plus software and the Balance Board of Nintendo Wii were used for training protocol. The guidelines of health agencies, as American College of Sports Medicine (ACSM), were used to design the training program. The assessment of quality of life was measured with the SF-36 questionnaire. The results indicated that the Nintendo Wii is beneficial to improve the quality of life of elderly healthy and functionally independent.

References

  1. Cindy, S., 2008.Playing with a purpose: Wii can help in rehabilitation, Daily Camera.Disponível em: http://www.dailycamera.com/ci_13099939 Clark, R.; Kraemer, T., 2009. Clinical use of Nintendo Wii bowling simulation to decrease fall risk in an elderly resident of a nursing home: a case report. Journal of geriatric physical therapy. 32(4):174-80.
  2. Elward, K., Larson, E. B., 1992. Benefits of exercise for older adults.A review of existing evidence and current recommendations for the general population. Review. Clinics in Geriatric Medicine. 8: 35-50.
  3. Graves, L. E. F., Ridgers, N. D., Stratton, G., 2008. The contribution of upper limb and total body movement to adolescents energy expenditure whilst playing Nintendo Wii. European journal of Applied Physiology. 104(4): 617-23.
  4. Sposito, L. A. C., Portela, E. R., Bueno, E. F. P., Carvalho, W. R. G., Silva, F. F., Souza, R. A., 2013. Experiência de treinamento com Nintendo Wii sobre a funcionalidade, equilíbrio e qualidade de vida de idosas. Motriz, 19(2): 532-540.
  5. Ware, J. E.; Snow, K. K.; Kosinski, M.; Grandek, B., 1993. SF-36 health survey manual and interpretation guide. Boston (MA): The Health Institute. New England Medical Center.
Download


Paper Citation


in Harvard Style

Alves J., Alves Rodrigues G., Fernandes Dias E., Silva E., Freitas W., Fernandes da Silva F. and de Souza R. (2013). Nintendo Wii as a Training Tool on Quality of Life in Elderly . In - icSPORTS, ISBN , pages 0-0


in Bibtex Style

@conference{icsports13,
author={Josimara Cristina Alves and Gustavo Augusto Alves Rodrigues and Eric Fernandes Dias and Elisangela Silva and Wagner Zeferino Freitas and Fabiano Fernandes da Silva and Renato Aparecido de Souza},
title={Nintendo Wii as a Training Tool on Quality of Life in Elderly},
booktitle={ - icSPORTS,},
year={2013},
pages={},
publisher={SciTePress},
organization={INSTICC},
doi={},
isbn={},
}


in EndNote Style

TY - CONF
JO - - icSPORTS,
TI - Nintendo Wii as a Training Tool on Quality of Life in Elderly
SN -
AU - Alves J.
AU - Alves Rodrigues G.
AU - Fernandes Dias E.
AU - Silva E.
AU - Freitas W.
AU - Fernandes da Silva F.
AU - de Souza R.
PY - 2013
SP - 0
EP - 0
DO -