“WHERE IS MY MIND”- THE EVOLUTION OF NPCS IN ONLINE WORLDS

Magnus Johansson, Harko Verhagen

2011

Abstract

Online worlds are complex places, where we have to know some of the rules of play to engage in the interaction. These worlds are both inhabited by human players and artificial agents called “non player characters” (NPCs). This is an article about how online worlds can contain a new level of interaction using more humanlike NPCs. We propose a new way to describe social interaction in online worlds, where NPCs are modelled to incorporate some of the traits that are more common to man. We also propose a way of analysing current NPCs and a way to create more humanlike NPCs that can contribute to a more unpredictable gaming experience, which seems to be the most promising aspect in the development of online worlds.

References

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Paper Citation


in Harvard Style

Johansson M. and Verhagen H. (2011). “WHERE IS MY MIND”- THE EVOLUTION OF NPCS IN ONLINE WORLDS . In Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART, ISBN 978-989-8425-41-6, pages 359-364. DOI: 10.5220/0003306903590364


in Bibtex Style

@conference{icaart11,
author={Magnus Johansson and Harko Verhagen},
title={“WHERE IS MY MIND”- THE EVOLUTION OF NPCS IN ONLINE WORLDS},
booktitle={Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,},
year={2011},
pages={359-364},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003306903590364},
isbn={978-989-8425-41-6},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,
TI - “WHERE IS MY MIND”- THE EVOLUTION OF NPCS IN ONLINE WORLDS
SN - 978-989-8425-41-6
AU - Johansson M.
AU - Verhagen H.
PY - 2011
SP - 359
EP - 364
DO - 10.5220/0003306903590364