Authors:
Francisco Anderson Mariano da Silva
1
;
Wellington Candeia de Araújo
2
;
Thiago Prado de Campos
3
and
Tiago Silva da Silva
1
Affiliations:
1
Institute of Science and Technology (ICT), Federal University of São Paulo, Brazil
;
2
Center for Science and Technology, State University of Paraíba (UEPB), Brazil
;
3
Federal University of Technology, Paraná, Brazil
Keyword(s):
Serious Games, Medical Education, Usability Evaluation, User Experience, Motivation, Knowledge Acquisition.
Abstract:
The integration of serious games into medical education, particularly in surgical training, has proven to be a promising approach for enhancing skills and knowledge acquisition. This study introduces the MAQJSEM (Method for Evaluating the Quality of Serious Games in Medical Education), a comprehensive evaluation method designed to address critical dimensions such as motivation, user experience, usability, and knowledge acquisition. The development process involved a systematic literature review, followed by validation through a pilot study and expert evaluations. MAQJSEM was applied to a mobile application focusing on surgical training, and its evaluation revealed the method’s robustness and practicality in assessing serious games within this context. Notable findings include the importance of incorporating emotional and immersive elements, as well as clear instructions and intuitive usability features. Expert feedback led to the refinement of dimensions and items, enhancing the clar
ity and relevance of the method. MAQJSEM contributes significantly by offering a validated and adaptable tool for improving serious games in medical education. The method supports developers and educators in creating engaging and pedagogically effective tools, fostering skill development and preparation for real-world challenges in the medical field.
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