loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Davide Gadia ; Dario Maggiorini ; Davide Puopolo ; Laura Anna Ripamonti and Luca Ziliani

Affiliation: University of Milan, Italy

Keyword(s): Game Engines, Game Development, Mobile Platforms, Distributed Systems.

Abstract: In the last few years we have witnessed a tremendous change in the way game developers are required to deal with software production. We moved from small groups building the application ground-up to large coordinated teams with hierarchical organisation. To support this transformation, game developers are now using integrated development and execution environments called game engines. Among all possible gaming platforms, mobile ones are proving to be a challenging ground due to their intrinsic requirement for game engines to deploy the final application on a distributed system. In this paper we discuss about requirements for next-generation game engines for mobile devices. In particular, we propose a variation of the standard approach for game engines architecture pushing from a monolithic architecture toward a distributed one. In our solution, the mobile game engine becomes modular and lower the distinction between client and server side.

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 3.236.86.184

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Gadia, D.; Maggiorini, D.; Puopolo, D.; Ripamonti, L. and Ziliani, L. (2017). A Distributed Game Engine for Mobile Games on the Android Platform. In Proceedings of the International Conference on Computer-Human Interaction Research and Applications - CHIRA; ISBN 978-989-758-267-7; ISSN 2184-3244, SciTePress, pages 142-149. DOI: 10.5220/0006508601420149

@conference{chira17,
author={Davide Gadia. and Dario Maggiorini. and Davide Puopolo. and Laura Anna Ripamonti. and Luca Ziliani.},
title={A Distributed Game Engine for Mobile Games on the Android Platform},
booktitle={Proceedings of the International Conference on Computer-Human Interaction Research and Applications - CHIRA},
year={2017},
pages={142-149},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006508601420149},
isbn={978-989-758-267-7},
issn={2184-3244},
}

TY - CONF

JO - Proceedings of the International Conference on Computer-Human Interaction Research and Applications - CHIRA
TI - A Distributed Game Engine for Mobile Games on the Android Platform
SN - 978-989-758-267-7
IS - 2184-3244
AU - Gadia, D.
AU - Maggiorini, D.
AU - Puopolo, D.
AU - Ripamonti, L.
AU - Ziliani, L.
PY - 2017
SP - 142
EP - 149
DO - 10.5220/0006508601420149
PB - SciTePress