loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Authors: Ciprian Paduraru 1 ; Marina Cernat 1 and Alin Stefanescu 1 ; 2

Affiliations: 1 Department of Computer Science, University of Bucharest, Romania ; 2 Institute for Logic and Data Science, Romania

Keyword(s): Large Language Models, Retrieval Augmented Generation, Teacher Model, Fine-Tuning, Video Games, Active Assistance, Simulation Applications.

Abstract: This paper explores the application of state-of-the-art natural language processing (NLP) technologies to improve the user experience in games. Our motivation stems from the realization that a virtual assistant’s input during games or simulation applications can significantly assist the user in real-time problem solving, suggestion generation, and dynamic adjustments. We propose a novel framework that seamlessly integrates large-scale language models (LLMs) into game environments and enables intelligent assistants to take the form of physical 3D characters or virtual background entities within the player narrative. Our evaluation considers computational requirements, latency and quality of results using techniques such as synthetic dataset generation, fine-tuning, Retrieval Augmented Generation (RAG) and security mechanisms. Quantitative and qualitative evaluations, including real user feedback, confirm the effectiveness of our approach. The framework is implemented as an open-source plugin for the Unreal Engine and has already been successfully used in a game demo. The presented methods can be extended to simulation applications and serious games in general. (More)

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 216.73.216.157

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Paduraru, C., Cernat, M., Stefanescu and A. (2024). Enhancing User Experience in Games with Large Language Models. In Proceedings of the 19th International Conference on Software Technologies - ICSOFT; ISBN 978-989-758-706-1; ISSN 2184-2833, SciTePress, pages 293-304. DOI: 10.5220/0012854600003753

@conference{icsoft24,
author={Ciprian Paduraru and Marina Cernat and Alin Stefanescu},
title={Enhancing User Experience in Games with Large Language Models},
booktitle={Proceedings of the 19th International Conference on Software Technologies - ICSOFT},
year={2024},
pages={293-304},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012854600003753},
isbn={978-989-758-706-1},
issn={2184-2833},
}

TY - CONF

JO - Proceedings of the 19th International Conference on Software Technologies - ICSOFT
TI - Enhancing User Experience in Games with Large Language Models
SN - 978-989-758-706-1
IS - 2184-2833
AU - Paduraru, C.
AU - Cernat, M.
AU - Stefanescu, A.
PY - 2024
SP - 293
EP - 304
DO - 10.5220/0012854600003753
PB - SciTePress