Authors:
            
                    Y. Shen
                    
                        
                    
                    ; 
                
                    S. K. Ong
                    
                        
                    
                     and
                
                    A. Y. C. Nee
                    
                        
                    
                    
                
        
        
            Affiliation:
            
                    
                        
                    
                    Faculty of Engineering and National University of Singapore, Singapore
                
        
        
        
        
        
             Keyword(s):
            Human-computer Interaction, Augmented Reality, Data-glove, Rehabilitation.
        
        
            
                Related
                    Ontology
                    Subjects/Areas/Topics:
                
                        Applications and Services
                    ; 
                        Computer Vision, Visualization and Computer Graphics
                    ; 
                        Enterprise Information Systems
                    ; 
                        Human and Computer Interaction
                    ; 
                        Human-Computer Interaction
                    ; 
                        Mobile and Pervasive Computing
                    ; 
                        Pervasive Health
                    ; 
                        Telecommunications
                    
            
        
        
            
                Abstract: 
                In this research, a rehabilitation system based on Augmented Reality has been developed to recover hand motions. With the self-designed data-gloves and Augmented Reality technology, intuitive human-computer interaction has been developed to provide entertaining and engaging rehabilitation programs. A self-designed data-glove is used to detect the grasping movements of the patient’s hand, collect the physical information of the patient and provide tactile feedbacks according to the performance of the patient. With the advantages of seamless merging of virtual and real elements, controllable environment and intuitive interface, Augmented Reality based rehabilitation systems can provide entertaining exercising programs to the patients. In the developed rehabilitation system, multimodal feedbacks are provided to reduce the fatigue and make the patients more engaged in the rehabilitation sessions.