RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time

Andreas Holzinger, Olivia Waclick, Frank Kappe, Stephan Lenhart, Gerbert Orasche, Bernhard Peischl

2011

Abstract

Software prototyping is a powerful method for the identification of usability problems at the very beginning of software development. This paper deals with the development of a prototype used for usability testing and presenting it to stakeholders at the correct time. A low-fidelity (lo-fi) prototype was created for a software product in the automotive industry, however the usability test was shifted to conduct it with the latest build of the software application. This paper emphasizes on the effectiveness of prototypes together with usability studies. It gives an overview about the experiences with usability testing on a high-fidelity (hi-fi) prototype late in the software development process. The main conclusion is that we assume that solving the usability findings of a hi-fi prototype is more difficult and expensive than using results from a lo-fi prototype earlier. In future, we will conduct a lo-fi prototype usability study to confirm this assumption.

References

  1. Beyer, H. & Holtzblatt, K. (1999) Contextual design. interactions, 6, 1, 32-42.
  2. Beyer, H. & Holtzblatt, K. (1999) Contextual design. interactions, 6, 1, 32-42.
  3. Brown, S. & Holzinger, A. (2008) Low cost prototyping: Part 1, or how to produce better ideas faster by getting user reactions early and often. In: Abuelmaatti, O. & England, D. (Eds.) Proceedings of HCI 2008. Liverpool: John Moores University (UK), British Computer Society.
  4. Brown, S. & Holzinger, A. (2008) Low cost prototyping: Part 1, or how to produce better ideas faster by getting user reactions early and often. In: Abuelmaatti, O. & England, D. (Eds.) Proceedings of HCI 2008. Liverpool: John Moores University (UK), British Computer Society.
  5. Casaday, G. & Rainis, C. (1995) Models, prototypes, and evaluations for HCI design: making the structured approach practical. Conference companion on Human factors in computing systems. Denver, Colorado, United States, ACM.
  6. Casaday, G. & Rainis, C. (1995) Models, prototypes, and evaluations for HCI design: making the structured approach practical. Conference companion on Human factors in computing systems. Denver, Colorado, United States, ACM.
  7. Fonseca, M. J., Jorge, J. A., Gomes, M. R., Goncalves, D. & Vala, M. (2009) Conceptual Design and Prototyping to Explore Creativity. In: Kotze, P., Wong, W., Jorge, J., Dix, A. & Silva, P. A. (Eds.) Creativity and Hci: From Experience to Design in Education. New York, Springer, 203-217.
  8. Fonseca, M. J., Jorge, J. A., Gomes, M. R., Goncalves, D. & Vala, M. (2009) Conceptual Design and Prototyping to Explore Creativity. In: Kotze, P., Wong, W., Jorge, J., Dix, A. & Silva, P. A. (Eds.) Creativity and Hci: From Experience to Design in Education. New York, Springer, 203-217.
  9. Gunderloy, M. (2005) Developer to Designer: GUI Design for the Busy Developer. New York, Wiley.
  10. Gunderloy, M. (2005) Developer to Designer: GUI Design for the Busy Developer. New York, Wiley.
  11. Holzinger, A. (2004) Application of Rapid Prototyping to the User Interface Development for a Virtual Medical Campus. IEEE Software, 21, 1, 92-99.
  12. Holzinger, A. (2004) Application of Rapid Prototyping to the User Interface Development for a Virtual Medical Campus. IEEE Software, 21, 1, 92-99.
  13. Holzinger, A. (2005) Usability engineering methods for software developers. Communications of the ACM, 48, 1, 71-74.
  14. Holzinger, A. (2005) Usability engineering methods for software developers. Communications of the ACM, 48, 1, 71-74.
  15. Holzinger, A. (2006) Thinking-aloud - eine Königsmethode im Usability Engineering. OCG Journal, 31, 1, 4-5.
  16. Holzinger, A. (2006) Thinking-aloud - eine Königsmethode im Usability Engineering. OCG Journal, 31, 1, 4-5.
  17. Holzinger, A. & Brown, S. (2008) Low cost prototyping: Part 2, or how to apply the thinking-aloud method efficiently. In: Abuelmaatti, O. & England, D. (Eds.) Proceedings of HCI 2008. Liverpool: John Moores University (UK), British Computer Society.
  18. Holzinger, A. & Brown, S. (2008) Low cost prototyping: Part 2, or how to apply the thinking-aloud method efficiently. In: Abuelmaatti, O. & England, D. (Eds.) Proceedings of HCI 2008. Liverpool: John Moores University (UK), British Computer Society.
  19. Hsia, P., Davis, A. & Kung, D. (1993) Status Report - Requirements Engineering. IEEE Software, 10, 6, 75- 79.
  20. Hsia, P., Davis, A. & Kung, D. (1993) Status Report - Requirements Engineering. IEEE Software, 10, 6, 75- 79.
  21. Larsson, S., Crnkovic, I. & Ekdahl, F. (2004). On the Expected Synergies between Component-Based Software Engineering and Best Practices in Product Integration. EUROMICRO Conference, 430-436.
  22. Larsson, S., Crnkovic, I. & Ekdahl, F. (2004). On the Expected Synergies between Component-Based Software Engineering and Best Practices in Product Integration. EUROMICRO Conference, 430-436.
  23. Maiti, A. (2009) Flight simulation in 3D Web Map Services using Silverlight (TM) 3 to Reduce Simulation Costs in Pilot Training Institutes. In: Ao, S. I., Douglas, C., Grundfest, W. S. & Burgstone, J. (Eds.) World Congress on Engineering and Computer Science. Hong Kong, Int Assoc Engineers-Iaeng, 591- 594.
  24. Maiti, A. (2009) Flight simulation in 3D Web Map Services using Silverlight (TM) 3 to Reduce Simulation Costs in Pilot Training Institutes. In: Ao, S. I., Douglas, C., Grundfest, W. S. & Burgstone, J. (Eds.) World Congress on Engineering and Computer Science. Hong Kong, Int Assoc Engineers-Iaeng, 591- 594.
  25. Rettig, M. (1994) Prototyping for tiny fingers. Communications of the ACM, 37, 4, 21-27.
  26. Rettig, M. (1994) Prototyping for tiny fingers. Communications of the ACM, 37, 4, 21-27.
  27. Spinellis, D. (2002) Unix tools as visual programming components in a GUI-builder environment. SoftwarePractice & Experience, 32, 1, 57-71.
  28. Spinellis, D. (2002) Unix tools as visual programming components in a GUI-builder environment. SoftwarePractice & Experience, 32, 1, 57-71.
Download


Paper Citation


in Harvard Style

Holzinger A., Waclick O., Kappe F., Lenhart S., Orasche G. and Peischl B. (2011). RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time . In Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011) ISBN 978-989-8425-70-6, pages 57-61. DOI: 10.5220/0003524200570061


in Harvard Style

Holzinger A., Waclick O., Kappe F., Lenhart S., Orasche G. and Peischl B. (2011). RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time . In Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011) ISBN 978-989-8425-70-6, pages 57-61. DOI: 10.5220/0003524200570061


in Bibtex Style

@conference{ice-b11,
author={Andreas Holzinger and Olivia Waclick and Frank Kappe and Stephan Lenhart and Gerbert Orasche and Bernhard Peischl},
title={RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time},
booktitle={Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011)},
year={2011},
pages={57-61},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003524200570061},
isbn={978-989-8425-70-6},
}


in Bibtex Style

@conference{ice-b11,
author={Andreas Holzinger and Olivia Waclick and Frank Kappe and Stephan Lenhart and Gerbert Orasche and Bernhard Peischl},
title={RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time},
booktitle={Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011)},
year={2011},
pages={57-61},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003524200570061},
isbn={978-989-8425-70-6},
}


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011)
TI - RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time
SN - 978-989-8425-70-6
AU - Holzinger A.
AU - Waclick O.
AU - Kappe F.
AU - Lenhart S.
AU - Orasche G.
AU - Peischl B.
PY - 2011
SP - 57
EP - 61
DO - 10.5220/0003524200570061


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on e-Business - Volume 1: ICE-B, (ICETE 2011)
TI - RAPID PROTOTYPING ON THE EXAMPLE OF SOFTWARE DEVELOPMENT IN AUTOMOTIVE INDUSTRY - The Importance of their Provision for Software Projects at the Correct Time
SN - 978-989-8425-70-6
AU - Holzinger A.
AU - Waclick O.
AU - Kappe F.
AU - Lenhart S.
AU - Orasche G.
AU - Peischl B.
PY - 2011
SP - 57
EP - 61
DO - 10.5220/0003524200570061