DESIGNING A MIXED REALITY FRAMEWORK FOR ENRICHING INTERACTIONS IN ROBOT SIMULATION

Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard C. Wünsche

2010

Abstract

Experimentation of expensive robot systems typically requires complex simulation models and expensive hardware setups for constructing close-to-real world environments in order to obtain reliable results and draw insights to the actual operation. However, the test-development cycle is often time-consuming and resource demanding. A cost-effective solution is to conduct experiments by replacing expensive or dangerous components with simulated counterparts. Based on the concept of Mixed Reality (MR), robot simulation systems can be created to involve real and virtual entities in the simulation loop. However, seamless interaction between objects from the real and the virtual world remains a challenge. This paper presents a generic framework for constructing MR environments that facilitate interactions between objects from different dimensions of reality. In comparison to previous frameworks, we propose a new interaction scheme that describes the necessary stages for creating interactions between real and virtual objects. We demonstrate the strength of our MR framework and the proposed MR interaction scheme in the context of robot simulation.

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Paper Citation


in Harvard Style

Yen-Hung Chen I., A. MacDonald B. and C. Wünsche B. (2010). DESIGNING A MIXED REALITY FRAMEWORK FOR ENRICHING INTERACTIONS IN ROBOT SIMULATION . In Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010) ISBN 978-989-674-026-9, pages 331-338. DOI: 10.5220/0002817903310338


in Bibtex Style

@conference{grapp10,
author={Ian Yen-Hung Chen and Bruce A. MacDonald and Burkhard C. Wünsche},
title={DESIGNING A MIXED REALITY FRAMEWORK FOR ENRICHING INTERACTIONS IN ROBOT SIMULATION},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)},
year={2010},
pages={331-338},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002817903310338},
isbn={978-989-674-026-9},
}


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)
TI - DESIGNING A MIXED REALITY FRAMEWORK FOR ENRICHING INTERACTIONS IN ROBOT SIMULATION
SN - 978-989-674-026-9
AU - Yen-Hung Chen I.
AU - A. MacDonald B.
AU - C. Wünsche B.
PY - 2010
SP - 331
EP - 338
DO - 10.5220/0002817903310338