LOCAL CONTROL FOR TEMPORAL EVOLUTION OF TEXTURED IMAGES

Francesca Taponecco

2006

Abstract

We present a novel algorithm that allows producing animated textures. The basic pattern of the texture is given by an example and by a vector control field that defines how anisotropic textures have to be adapted and deformed locally. By changing this vector control field over time, animations and variations of the texture can be generated. The method is simple, general and allows managing control and manipulation. Significant applications can be found in producing textures in motion, in generating dynamic features’ variation in non-homogeneous textures, and, especially, in visualizing time-varying image-based rendered flow fields for scientific visualization.

References

  1. Li, Y., Wang, T., and Shum, H.-Y. (2002). Motion texture: A two-level statistical model for character motion synthesis. In Hughes, J., editor, SIGGRAPH 2002 Conference Proceedings, Annual Conference Series, pages 465-471. ACM Press.
  2. Portilla, J. and Simoncelli, E. P. (1999). Texture modelling and synthesis using joint statistics of complex wavelet coefficients. In IEEE Workshop on Statistical and Computational Theories of Vision.
  3. Pullen, K. and Bregler, C. (july, 2002). Motion capture assisted animation: Texturing and synthesis. In Proceedings of SIGGRAPH 2002. ACMPress.
  4. Schoedl, A., Szeliski, R., Salesin, D. H., and Essa, I. (july, 2000). Video textures. In Proceedings of SIGGRAPH 2000, pages 489-498. ACMPress.
  5. Soatto, S., Doretto, G., and Wu, Y. N. (july, 2001). Dynamic textures. In Proceedings of ICCV 7801, Vancouver, BC, Canada.
  6. Szummer, M. and Picard, R. W. (1996). Temporal texture modeling. Technical report.
  7. Taponecco, F. and Alexa, M. (2003). Vector field visualization using markov random field texture synthesis. In IEEE TCVC Visualization Symposium. ACMPress.
  8. Taponecco, F. and Alexa, M. (2004). Steerable texture synthesis. In Eurographics 2004, pages 57-60, Grenoble, France. ACMPress.
  9. Wei, L. and Levoy, M. (2000). Fast texture synthesis using Tree-Structured vector quantization. In Hoffmeyer, S., editor, Proceedings of the Computer Graphics Conference 2000 (SIGGRAPH-00), pages 479-488, New York.
  10. Zhang, J., Zhou, K., Velho, L., Guo, B., and Shum, H.-Y. (2003). Synthesis of progressively variant textures on arbitrary surfaces. ACM Transactions on Graphics, 22(3):295-302.
Download


Paper Citation


in Harvard Style

Taponecco F. (2006). LOCAL CONTROL FOR TEMPORAL EVOLUTION OF TEXTURED IMAGES . In Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, ISBN 972-8865-39-2, pages 285-292. DOI: 10.5220/0001350502850292


in Bibtex Style

@conference{grapp06,
author={Francesca Taponecco},
title={LOCAL CONTROL FOR TEMPORAL EVOLUTION OF TEXTURED IMAGES},
booktitle={Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,},
year={2006},
pages={285-292},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001350502850292},
isbn={972-8865-39-2},
}


in EndNote Style

TY - CONF
JO - Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,
TI - LOCAL CONTROL FOR TEMPORAL EVOLUTION OF TEXTURED IMAGES
SN - 972-8865-39-2
AU - Taponecco F.
PY - 2006
SP - 285
EP - 292
DO - 10.5220/0001350502850292