Extensible Immersive Virtual Environments for Large Tiled Video Walls

Lorenz Cuno Klopfenstein, Brendan D. Paolini, Gioele Luchetti, Alessandro Bogliolo

Abstract

The intent of the work is to present an Immersive Virtual Environment (IVE) as a new abstracted management layer on top of the Scalable Adaptive Graphics Environment (SAGE) system, allowing the simplified management and linear scaling of multiple SAGE-driven video walls, and the creation and control of simple interactive scenarios. The framework exposes evolved Application Programming Interfaces (APIs) that are detached from the underlying system and can be used by mobile clients as well. Primitives offered to developers and content creators allow the definition of immersive cinematographic experiences using basic commands, which are synchronized on the whole IVE environment. A complete implementation of the system is described and then evaluated with the specific case of one physical installation.

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Paper Citation


in Harvard Style

Klopfenstein L., Paolini B., Luchetti G. and Bogliolo A. (2016). Extensible Immersive Virtual Environments for Large Tiled Video Walls . In Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2016) ISBN 978-989-758-175-5, pages 323-330. DOI: 10.5220/0005727803210328


in Bibtex Style

@conference{grapp16,
author={Lorenz Cuno Klopfenstein and Brendan D. Paolini and Gioele Luchetti and Alessandro Bogliolo},
title={Extensible Immersive Virtual Environments for Large Tiled Video Walls},
booktitle={Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2016)},
year={2016},
pages={323-330},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005727803210328},
isbn={978-989-758-175-5},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2016)
TI - Extensible Immersive Virtual Environments for Large Tiled Video Walls
SN - 978-989-758-175-5
AU - Klopfenstein L.
AU - Paolini B.
AU - Luchetti G.
AU - Bogliolo A.
PY - 2016
SP - 323
EP - 330
DO - 10.5220/0005727803210328