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Authors: Seyedmorteza Mostajabodaveh ; Andreas Dietrich ; Thomas Gierlinger ; Frank Michel and André Stork

Affiliation: Fraunhofer IGD and Technische Universität Darmstadt, Germany

Keyword(s): Real-time Rendering, Rendering Algorithms, Image-based Rendering.

Related Ontology Subjects/Areas/Topics: Computer Vision, Visualization and Computer Graphics ; Image-Based Rendering ; Real-Time Rendering ; Rendering ; Rendering Algorithms

Abstract: In many scientific and engineering areas, CAD models are constructed by combining simple primitives using Boolean set operations. Rendering such a dataset usually requires a preprocess, where the surface of the CAD model is approximated by an often highly complex triangle mesh. Real-time ray tracing provides an alternative to triangle rasterization as it allows for the direct visualization of (higher-order) solid and planar primitives without having to triangulate them. Additionally, Boolean compositing operations can be performed implicitly per ray, primitives have low storage requirements, and curved surfaces appear pixel-accurate. In this paper we demonstrate these properties using massive real-world CAD models.

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Paper citation in several formats:
Mostajabodaveh, S.; Dietrich, A.; Gierlinger, T.; Michel, F. and Stork, A. (2017). CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives. In Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - GRAPP; ISBN 978-989-758-224-0; ISSN 2184-4321, SciTePress, pages 258-265. DOI: 10.5220/0006136402580265

@conference{grapp17,
author={Seyedmorteza Mostajabodaveh. and Andreas Dietrich. and Thomas Gierlinger. and Frank Michel. and André Stork.},
title={CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives},
booktitle={Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - GRAPP},
year={2017},
pages={258-265},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006136402580265},
isbn={978-989-758-224-0},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - GRAPP
TI - CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives
SN - 978-989-758-224-0
IS - 2184-4321
AU - Mostajabodaveh, S.
AU - Dietrich, A.
AU - Gierlinger, T.
AU - Michel, F.
AU - Stork, A.
PY - 2017
SP - 258
EP - 265
DO - 10.5220/0006136402580265
PB - SciTePress