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Authors: Pierre Michel 1 ; Paul Richard 1 ; Takehiko Yamaguchi 2 ; Adrien Verhulst 3 ; Eulalie Verhulst 1 and Mickaël Dinomais 1

Affiliations: 1 Université d'Angers, France ; 2 Tokyo University of Science, Japan ; 3 Université de Nantes, France

Keyword(s): Virtual Reality, Adaptive Game, Rehabilitation, Children, Cerebral Palsy.

Related Ontology Subjects/Areas/Topics: Computer Vision, Visualization and Computer Graphics ; Evaluation of Human Performance and Usability in Virtual Environments ; Games for Education and Training ; Interactive Environments

Abstract: We present a non-immersive virtual reality (VR) system for the rehabilitation of children with Cerebral Palsy (CP). Our objective is to encourage and motivate children to improve their limb motor control while play- ing a game. Two tasks are available : (1) intercepting or (2) to catching / releasing moving objects using a Kinect sensor. These tasks are achieved via the control of a virtual character placed in a virtual island. A control-display ratio is used to virtually increase the child workspace allowing him/her to reach all the approaching objects. In addition, a dynamic difficulty adjustment (DDA) is used to keep a good motivation level. Furthermore, a virtual coach is provided to support and congratulate the children. Twenty healthy chil- dren participated in a preliminary experiment. The aim was (1) to collect control data concerning performance and workload, and (2) to investigate the effect of the virtual coach. Results show a good usability of the game and reveal a high ra tio of acceptance and enjoyment from the children. (More)

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Paper citation in several formats:
Michel, P.; Richard, P.; Yamaguchi, T.; Verhulst, A.; Verhulst, E. and Dinomais, M. (2016). Virtual Reality System for Rehabilitation of Children with Cerebral Palsy: A Preliminary Study. In Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP; ISBN 978-989-758-175-5; ISSN 2184-4321, SciTePress, pages 306-313. DOI: 10.5220/0005720503040311

@conference{grapp16,
author={Pierre Michel. and Paul Richard. and Takehiko Yamaguchi. and Adrien Verhulst. and Eulalie Verhulst. and Mickaël Dinomais.},
title={Virtual Reality System for Rehabilitation of Children with Cerebral Palsy: A Preliminary Study},
booktitle={Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP},
year={2016},
pages={306-313},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005720503040311},
isbn={978-989-758-175-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP
TI - Virtual Reality System for Rehabilitation of Children with Cerebral Palsy: A Preliminary Study
SN - 978-989-758-175-5
IS - 2184-4321
AU - Michel, P.
AU - Richard, P.
AU - Yamaguchi, T.
AU - Verhulst, A.
AU - Verhulst, E.
AU - Dinomais, M.
PY - 2016
SP - 306
EP - 313
DO - 10.5220/0005720503040311
PB - SciTePress