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Authors: Mohamed Metawaa 1 and Kay Berkling 2

Affiliations: 1 German University of Cairo, Egypt ; 2 Cooperative State University, Germany

Keyword(s): Gamification, MOOC, Education, Children, Games, Mobile Learning.

Related Ontology Subjects/Areas/Topics: Computer-Supported Education ; e-Learning ; e-Learning Platforms ; Game-Based and Simulation-Based Learning ; Information Technologies Supporting Learning ; Learning/Teaching Methodologies and Assessment ; Simulation and Modeling ; Simulation Tools and Platforms ; Virtual Learning Environments

Abstract: Online education nowadays plays a very important role in enhancing the educational processes mostly for adults. Given this maturing technology and the number of children that lack access to safe education, mobile education for children is a logical next step and opens options that change their prospects. This paper is part of a larger project on mobile learning with games for children without access to schools. Games can motivate children to learn without the necessity of a teacher. The goal is to recommend learning games based on children’s preferences of past choices and ratings, which can supplement other recommender systems. The resulting implemented algorithm is designed as a plug-in to exisiting learning platforms that use games. Such a system was implemented and evaluated in a feasibility study on adults. We show that a prediction based on user’s choice and rating of games corresponds to a direct survey to determine the gamer types in 66% of the cases for 61 participants.

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Paper citation in several formats:
Metawaa, M. and Berkling, K. (2016). Personalizing Game Selection for Mobile Learning - With a View Towards Creating an Off-line Learning Environment for Children. In Proceedings of the 8th International Conference on Computer Supported Education - Volume 1: CSEDU; ISBN 978-989-758-179-3; ISSN 2184-5026, SciTePress, pages 306-313. DOI: 10.5220/0005791503060313

@conference{csedu16,
author={Mohamed Metawaa. and Kay Berkling.},
title={Personalizing Game Selection for Mobile Learning - With a View Towards Creating an Off-line Learning Environment for Children},
booktitle={Proceedings of the 8th International Conference on Computer Supported Education - Volume 1: CSEDU},
year={2016},
pages={306-313},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005791503060313},
isbn={978-989-758-179-3},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 8th International Conference on Computer Supported Education - Volume 1: CSEDU
TI - Personalizing Game Selection for Mobile Learning - With a View Towards Creating an Off-line Learning Environment for Children
SN - 978-989-758-179-3
IS - 2184-5026
AU - Metawaa, M.
AU - Berkling, K.
PY - 2016
SP - 306
EP - 313
DO - 10.5220/0005791503060313
PB - SciTePress