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Authors: Hiroshi Hashimoto 1 ; Sho Yokota 2 ; Daisuke Chugo 3 and Kaoru Mitsuhashi 4

Affiliations: 1 Advanced Institute of Industrial Technology, Japan ; 2 Toyo University, Japan ; 3 Kwansei Gakuin University, Japan ; 4 Tokyo University of Technology, Japan

Keyword(s): Digital Hand, Hand Anatomy, Mimic, Real Time Operation, Soft Skin.

Related Ontology Subjects/Areas/Topics: Animation and Simulation ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Human Figure Animation ; Physics-Based Modeling ; Real-Time Visual Simulation

Abstract: This paper presents a digital hand which is a type of model to mimic human hand operation in real time operation. Human hand performs various difficult tasks in daily life and shows dexterous operation to use tools or equipment, because it has numerous degree of freedom (DoFs) of finger joints and soft skin. To realize the mimic of human hand operation in real time operation to overcome the problems such as high DoFs, soft skin. We have developed the digital hand whose input to control hand posture is obtained from a hand posture sensor and soft skin is designed as mesh structure. Here, the way to define parameters of mesh structure is discussed. We demonstrate the simulation of the digital hand model and examine how the model is able to mimic the motion of human hand.

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Paper citation in several formats:
Hashimoto, H.; Yokota, S.; Chugo, D. and Mitsuhashi, K. (2016). A Digital Hand to Mimic Human Hand in Real Time Operation - Making of Digital Finger with Partial Soft Skin and Rigid Bone. In Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP; ISBN 978-989-758-175-5; ISSN 2184-4321, SciTePress, pages 99-104. DOI: 10.5220/0005749900970102

@conference{grapp16,
author={Hiroshi Hashimoto. and Sho Yokota. and Daisuke Chugo. and Kaoru Mitsuhashi.},
title={A Digital Hand to Mimic Human Hand in Real Time Operation - Making of Digital Finger with Partial Soft Skin and Rigid Bone},
booktitle={Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP},
year={2016},
pages={99-104},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005749900970102},
isbn={978-989-758-175-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - GRAPP
TI - A Digital Hand to Mimic Human Hand in Real Time Operation - Making of Digital Finger with Partial Soft Skin and Rigid Bone
SN - 978-989-758-175-5
IS - 2184-4321
AU - Hashimoto, H.
AU - Yokota, S.
AU - Chugo, D.
AU - Mitsuhashi, K.
PY - 2016
SP - 99
EP - 104
DO - 10.5220/0005749900970102
PB - SciTePress