Authors:
Mohamed Ali Khenissi
1
;
Fathi Essalmi
1
;
Mohamed Jemni
1
and
. Kinshuk
2
Affiliations:
1
University of Tunis, Tunisia
;
2
Athabasca University, Canada
Keyword(s):
Educational Games, Learner Model.
Related
Ontology
Subjects/Areas/Topics:
Computer-Supported Education
;
e-Learning
;
Game-Based and Simulation-Based Learning
;
Learning/Teaching Methodologies and Assessment
Abstract:
The learner model is a key component of any adaptive E-Learning system, including educational games, as it stores the information about the learner, which can then be used to provide personalized experience. Recently, there has been growing interest in creating learner models using educational games. This is due to the limitations of traditional E-Learning systems, since the learner interaction with the computer is rather restricted in such systems. Educational games, on the other hand, not only stimulate learners by increasing their motivation and engagement, but also facilitate a lot of learner interaction that could be observed to create learner models. This paper presents a survey of the field of learner modelling using educational games. In particular, it describes the main methods of learner modelling. This paper also lists several educational games that are suitable for experimentation. Compiling this information can be important to the researchers and developers working in th
is field, especially to new researchers.
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