Authors:
Paul Miranda
;
Nikita Sharakhov
;
Jules White
;
Mani Golparvar-Fard
and
Brian Dougherty
Affiliation:
Virginia Tech, United States
Keyword(s):
Augmented Reality, Mobile Computing, Computer Vision, Structure from Motion.
Related
Ontology
Subjects/Areas/Topics:
Applications and Services
;
Computer Vision, Visualization and Computer Graphics
;
Context
;
Context-Aware Applications
;
Enterprise Information Systems
;
Human and Computer Interaction
;
Human-Computer Interaction
;
Mobile and Pervasive Computing
;
Paradigm Trends
;
Software Engineering
;
Telecommunications
;
Ubiquitous Computing Systems and Services
Abstract:
A construction project requires a large amount of cyber-information, such as 3D models. Unfortunately, this information is typically difficult for construction field personnel to access and use on-site, due to the highly mobile nature of the job, as well as a hazardous work environment. Field personnel rely on carrying around large stacks of construction drawings, diagrams, and specifications, or traveling to a trailer to look up information electronically. This paper presents HD4AR, a mobile augmented reality system for construction projects that provides high-precision visualization of semantically-rich 3D cyber-information over real-world imagery. The paper examines the challenges related to augmenting reality on a construction site, describes how HD4AR overcomes these challenges, and empirically evaluates the capabilities of HD4AR.