Telekin - Tele-rehabilitation System for Musculoskeletal and Cognitive Disorders using Natural Movement Interface Devices

Raúl Velasco Caminero, Luis A. Méndez-Herrero, Francisco J. Díaz-Pernas, Juan Calabia del Campo, Míriam Antón Rodríguez, Mario Martínez-Zarzuela

2017

Abstract

In this paper we describe a virtual rehabilitation system designed to improve different physical and cognitive disorders. Rehabilitation is carried out through virtual reality and serious games. Currently, in this system, we use Microsoft Kinect v2 and Leap Motion sensors. Thanks to the modular development of the system, we can add new rehabilitation devices such as Oculus Rift, as well as create new games depending on the pathology to be treated. Therapists access to the system through a web portal where, depending on their access level, they can create rehabilitation sessions and therapies and track the patients’ progress. Patients access to the system through a local application and not using keyboard or mouse devices, using a natural user interface based on their movements. Rehabilitation sessions consist on serious games where the patient performs the exercises of his session programmed by a therapist. There are different types of user with different access levels: administrator, therapist, familiar and patient. The different types of user interact with their respective modules.

References

  1. Antón D., G. A.-U. (2013). KiRes: A Kinect-based telerehabilitation system. IEEE 15th International Conference on e-Health Networking, Applications and Services, 456-460.
  2. Beaulieu-Boire, L., Belzile-Lachapelle, S., Blanchette, A., Desmarais, P.-O., Lamontagne-Montminy, L., Tremblay, C., Tousignant, M. (2015). Balance Rehabilitation using Xbox Kinect among an Elderly Population: A Pilot Study. Physiotherapy Journals, Volume 5, Isue 2, 1000261, 1-5.
  3. C. Lang, J. M. (2007). Counting repetitions: An observational study of outpatient therapy for people with hemiparesis post-stroke. Journal of Neurologic Physical Therapy, págs. 3-10.
  4. Chang C-Y, Z. M. (2012). Towards pervasive physical rehabilitation using Microsoft Kinect. 6th Int. Conf. Perv. Comp. tech. health, págs. 159-162.
  5. Christensen K, D. G. (2009). Ageing populations: the challenges ahead. Lancet, págs. 1196-1208.
  6. D. Jack, R. B. (2000). A virtual reality-based exercise program for stroke rehabilitation. Proceedings of the 4th international ACM conference on assistive technologies, págs. 56-63.
  7. Garrote, S., Herrero, A. J., Pedraza Hueso, M., GonzálezGutiérrez, C., Fernández-San Román, M. V., DíazPernas, F., . . . Martínez-Zarzuela, M. (2015). EPIK, Virtual Rehabilitation Platform Devised to Increase Self-reliance of People with Limited Mobility. Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health, 188-193.
  8. J. Kleim, T. J. (2003). Motor enrichment and the induction of plasticity before or after brain injury. Neurochemical Research, págs. 1757-1769.
  9. Muñoz J., H. O. (2013). BKI: Brain Kinect Interface, a new hybrid BCI for rehabilitation. Games for Health, 233- 245.
  10. Nichols-Larsen D.S., C. P. (2005). Factors influencing stroke survivors' quality of life during subacute recovery. Stroke, págs. 1480-1484.
  11. Pirovano M., M. R.-B. (2012). Self-adaptive games for rehabilitation at home. Computational Intelligence and Games (CIG), 2012 IEEE Conference on IEEE, 179- 186.
  12. W. Gabriele, S. R. (2009). Work loss following stroke. Disability and Rehabilitation, págs. 1487-1493.
  13. Yao-Jen Chang, S.-F. C.-D. (2011). A Kinect-based system for physical rehabilitation: A pilot study for young adults with motor disabilities. Research in Developmental Disabilities, págs. 2566-2570.
Download


Paper Citation


in Harvard Style

Caminero R., Méndez-Herrero L., Díaz-Pernas F., Calabia del Campo J., Rodríguez M. and Martínez-Zarzuela M. (2017). Telekin - Tele-rehabilitation System for Musculoskeletal and Cognitive Disorders using Natural Movement Interface Devices . In Proceedings of the 3rd International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE, ISBN 978-989-758-251-6, pages 198-203. DOI: 10.5220/0006366701980203


in Bibtex Style

@conference{ict4awe17,
author={Raúl Velasco Caminero and Luis A. Méndez-Herrero and Francisco J. Díaz-Pernas and Juan Calabia del Campo and Míriam Antón Rodríguez and Mario Martínez-Zarzuela},
title={Telekin - Tele-rehabilitation System for Musculoskeletal and Cognitive Disorders using Natural Movement Interface Devices},
booktitle={Proceedings of the 3rd International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,},
year={2017},
pages={198-203},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006366701980203},
isbn={978-989-758-251-6},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 3rd International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,
TI - Telekin - Tele-rehabilitation System for Musculoskeletal and Cognitive Disorders using Natural Movement Interface Devices
SN - 978-989-758-251-6
AU - Caminero R.
AU - Méndez-Herrero L.
AU - Díaz-Pernas F.
AU - Calabia del Campo J.
AU - Rodríguez M.
AU - Martínez-Zarzuela M.
PY - 2017
SP - 198
EP - 203
DO - 10.5220/0006366701980203