USING PHYSX FOR SIMULATION-BASED ENDOSCOPIC HARDWARE DESIGN

Felix Dingeldey, Karsten Isaković, Ilja Teiche

2010

Abstract

Computer-assistance becomes increasingly important in minimally invasive surgery. Automation and imageprocessing techniques are employed for assisting surgeons with their highly skilled tasks. Our research is aimed at developing a novel system for laparoscopic surgery consisting of a new type of endoscope and augmented reality components. In order to facilitate the design of the hardware and the algorithms, we developed a virtual endoscopy simulator. It utilizes the capabilities of NVIDIA’s physics engine “PhysX” for simulating the physical behavior of soft tissue, instruments, and smoke. In this paper, we present our proposed solutions for modeling the objects using PhysX and discuss possible problems specific to the domain of medical simulation.

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Paper Citation


in Harvard Style

Dingeldey F., Isaković K. and Teiche I. (2010). USING PHYSX FOR SIMULATION-BASED ENDOSCOPIC HARDWARE DESIGN . In Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010) ISBN 978-989-674-026-9, pages 358-363. DOI: 10.5220/0002840103580363


in Bibtex Style

@conference{grapp10,
author={Felix Dingeldey and Karsten Isaković and Ilja Teiche},
title={USING PHYSX FOR SIMULATION-BASED ENDOSCOPIC HARDWARE DESIGN},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)},
year={2010},
pages={358-363},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002840103580363},
isbn={978-989-674-026-9},
}


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)
TI - USING PHYSX FOR SIMULATION-BASED ENDOSCOPIC HARDWARE DESIGN
SN - 978-989-674-026-9
AU - Dingeldey F.
AU - Isaković K.
AU - Teiche I.
PY - 2010
SP - 358
EP - 363
DO - 10.5220/0002840103580363