PAINTING LIGHTING AND VIEWING EFFECTS

Cindy Grimm, Michael Kowalski

2007

Abstract

We present a system for painting how the appearance of an object changes under different lighting and viewing conditions. The user paints what the object should look like under different lighting conditions (dark, partially dark, fully lit, etc.), or different viewing angles, or both. The system renders the object under new lighting conditions and a new viewing angle by combining these paintings. For surfaces without a pre-defined texture map the system can construct texture maps directly from the user’s paintings.

References

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Paper Citation


in Harvard Style

Grimm C. and Kowalski M. (2007). PAINTING LIGHTING AND VIEWING EFFECTS . In Proceedings of the Second International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, ISBN 978-972-8865-71-9, pages 204-211. DOI: 10.5220/0002072702040211


in Bibtex Style

@conference{grapp07,
author={Cindy Grimm and Michael Kowalski},
title={PAINTING LIGHTING AND VIEWING EFFECTS},
booktitle={Proceedings of the Second International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,},
year={2007},
pages={204-211},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002072702040211},
isbn={978-972-8865-71-9},
}


in EndNote Style

TY - CONF
JO - Proceedings of the Second International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,
TI - PAINTING LIGHTING AND VIEWING EFFECTS
SN - 978-972-8865-71-9
AU - Grimm C.
AU - Kowalski M.
PY - 2007
SP - 204
EP - 211
DO - 10.5220/0002072702040211