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Authors: Laura Ricci ; Luca Genovali and Barbara Guidi

Affiliation: University of Pisa, Italy

ISBN: 978-989-8565-72-3

Keyword(s): Distributed Virtual Environments, Voronoi, Delaunay, Load Balancing.

Related Ontology Subjects/Areas/Topics: Data Communication Networking ; Modeling & Simulation of Communication Networks and Systems ; Network Applications (Web, Multimedia Streaming, Gaming, Etc.) ; Telecommunications

Abstract: Massively Multiplayer Online Games (MMOGs) have gained a lot of popularity in recent years. The problem of defining a proper architecture supporting MMOGs is still a research challenge because the classical client server architecture mainly adopted in commercial applications presents several drawbacks like unsatisfactory scalability and limited fault tolerance. This paper presents HyVVE (Hybrid Voronoi Virtual Environments), an hybrid architecture exploiting both server and P2P nodes. HyVVE exploits a Voronoi tessellation of the virtual world to distribute the load for the management of the virtual entities among the server and the peers. The paper presents a set of experimental results proving the effectiveness of our approach.

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Paper citation in several formats:
Ricci L., Genovali L. and Guidi B. (2013). HyVVE - A Voronoi based Hybrid Architecture for Massively Multiplayer On-line Games.In Proceedings of the 4th International Conference on Data Communication Networking, 10th International Conference on e-Business and 4th International Conference on Optical Communication Systems - Volume 1: DCNET, (ICETE 2013) ISBN 978-989-8565-72-3, pages 15-23. DOI: 10.5220/0004531900150023

@conference{dcnet13,
author={Laura Ricci and Luca Genovali and Barbara Guidi},
title={HyVVE - A Voronoi based Hybrid Architecture for Massively Multiplayer On-line Games},
booktitle={Proceedings of the 4th International Conference on Data Communication Networking, 10th International Conference on e-Business and 4th International Conference on Optical Communication Systems - Volume 1: DCNET, (ICETE 2013)},
year={2013},
pages={15-23},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004531900150023},
isbn={978-989-8565-72-3},
}

TY - CONF

JO - Proceedings of the 4th International Conference on Data Communication Networking, 10th International Conference on e-Business and 4th International Conference on Optical Communication Systems - Volume 1: DCNET, (ICETE 2013)
TI - HyVVE - A Voronoi based Hybrid Architecture for Massively Multiplayer On-line Games
SN - 978-989-8565-72-3
AU - Ricci L.
AU - Genovali L.
AU - Guidi B.
PY - 2013
SP - 15
EP - 23
DO - 10.5220/0004531900150023

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